{
	"chapters/productive_bees.snbt": {
		quest.419DD6FE84B91749.quest_desc: {
			old: ["When collecting genes, you'll get a percentage of a trait. You can combine them in a crafting table to add them together, or place them in a Gene Indexer to auto-combine."]
			new: ["When collecting genes, you'll get a percentage of a trait. You can combine them in a crafting table to add them together, or place them in a Gene Indexer to auto-combine. Does not require a redstone signal."]
		}
		quest.2BE538246C672689.quest_desc: {
			old: ["Once you have the &9Vibranium&r Bee, pour &5molten Unobtanium&r to get an &5Unobtainium Bee&r."]
			new: ["Using a smeltery, pour &#9332D9Molten Unobtainium&r over an &#F2EB2EVibranium Bee Spawn Egg&r."]
		}
		quest.13AA91D39A2CABF2.quest_desc: {
			old: ["Welcome to &6Productive Bees&r!\\n\\nTo get started with the mod, you'll first need to find some Honeycombs and Honey Bottles! Find yourself a Beehive, and let the bees do their work for a little. Shearing it when it is full will give you honeycombs, and glass bottles will give you Honey Bottles!\\n\\n&9Important Note&r: With the bee quests requiring combs, the recipes will not be shown. Make sure to look them up in JEI if you need them!"]
			new: ["Welcome to &6Productive Bees&r!\\n\\nTo get started with the mod, you'll first need to find some Honeycombs and Honey Bottles! Grow some trees near flowers for a Bee Nest (or get a Foliot to provide you with honeycombs), and let the bees do their work for a little. Shearing it when it is full will give you honeycombs, and glass bottles will give you Honey Bottles!\\n\\n&9Important Note&r: With the bee quests requiring combs, the recipes will not be shown. Make sure to look them up in JEI if you need them!"]
		}
		quest.2BE538246C672689.quest_subtitle: {
			old: "Allthemodium + Vibranium"
			new: "Molten Unobtainium over Vibranium Bee Spawn Egg"
		}
		quest.09FD3D0B9BCAEB5A.quest_desc: {
			old: [
				"The Gravel Nest will lure bees in either a River biome or Beach biome."
				""
				"It lures in the Ashy Mining Bee, Chocolate Mining Bee, and the Digger Bee."
			]
			new: [
				"The Gravel Nest will lure bees in any overworld biome."
				""
				"It lures in the Ashy Mining Bee, Chocolate Mining Bee, and the Digger Bee."
			]
		}
		quest.47CEFA06392C4211.quest_desc: {
			old: ["Expansion boxes are placed on top of your Advanced Beehives to increase the amount of bees that can be in the hive to a total of 5 slots."]
			new: [
				"Expansion boxes are placed on top of your Advanced Beehives to increase the amount of bees that can be in the hive to a total of 5 slots."
				""
				"Furthermore, they allow the hive to support upgrades."
			]
		}
		quest.09FD3D0B9BCAEB5A.quest_subtitle: {
			old: "Lures in bees in River and Beach Biomes"
			new: "Can be used in any Overworld biome"
		}
		quest.6E819CCD57B15D54.quest_subtitle: {
			old: "Ancient + Draconic"
			new: "Molten Vibranium over Allthemodium Bee Spawn Egg"
		}
		quest.06044B4452A6B720.quest_desc: {
			old: ["When placed in a Desert biome, the Sand Nest will attract either the Chocolate or Ashy Mining Bee."]
			new: ["When placed in any overworld biome, the Sand Nest will attract either the Chocolate or Ashy Mining Bee."]
		}
		quest.06044B4452A6B720.quest_subtitle: {
			old: "Lures bees in Desert Biomes"
			new: "Can be used in any Overworld biome"
		}
		quest.3E301F3EEC8C763A.quest_desc: {
			old: [
				"This can be used to speed up the growth rate of baby Bees, or to create new Spawn Eggs."
				""
				"Place a caged baby Bee with 20 Honey Treats to turn it into an adult."
				""
				"To create Spawn Eggs, you'll need to combine the gene of the bee you want with a honey treat, then use that honey treat in this machine with an egg to create the new spawn egg.\\n\\nGenes can be combined for a maximum of 100% purity, which will give you a 100% chance to convert an Egg to a Bee Spawn Egg."
			]
			new: [
				"This can be used to speed up the growth rate of baby Bees, or to create new Spawn Eggs.\\n\\nPlace a caged baby Bee with 20 Honey Treats to turn it into an adult.\\n\\nTo create Spawn Eggs, you'll need to combine the gene of the bee you want with a honey treat, then use that honey treat in this machine with an egg to create the new spawn egg.\\n\\nGenes can be combined for a maximum of 100% purity, which will give you a 100% chance to convert an Egg to a Bee Spawn Egg."
				"{@pagebreak}"
				"You can even apply genes to a bee without taking it out of its cage with this. Put a Honey Treat with the gene samples of your choice into the incubator along with a bee cage holding the bee you want to apply genes to."
			]
		}
		quest.79D6A251FE3761B3.quest_desc: {
			old: ["When placed in a swamp biome, the Slimy Nest will lure in Slimy Bees."]
			new: ["When placed in any overworld biome, the Slimy Nest will lure in Slimy Bees."]
		}
		quest.150FB369BEFFCBBF.quest_subtitle: {
			old: "Silver + Tin"
			new: "Molten Lumium over Silver/Tin Bee Spawn Egg"
		}
		quest.52B22C07818981D0.quest_subtitle: {
			old: "Copper + Nickel"
			new: "Molten Constantan over Nickel/Copper Bee Spawn Egg"
		}
		quest.6E819CCD57B15D54.quest_desc: {
			old: ["Pour &9molten Vibranium&r over an &eAllthemodium bee egg&r to get a &9Vibranium Bee&r!"]
			new: ["Using a smeltery, pour &#4CE688Molten Vibranium&r over an &#F2EB2EAllthemodium Bee Spawn Egg&r."]
		}
		quest.68CE30097BADE20E.quest_desc: {
			old: ["Right-clicking on a Nest of the type you are looking for will point you in the direction of another!"]
			new: ["Right-clicking on a Nest of the type you are looking for will point you in the direction of another! Is this even useful?"]
		}
		quest.6E4C3B87FABE9EFA.quest_subtitle: {
			old: "Copper + Tin"
			new: "Molten Bronze over Copper/Tin Bee Spawn Egg"
		}
		quest.6EFFF0DC80C1C8A3.quest_subtitle: {
			old: "Ancient + Withered"
			new: "Molten Allthemodium over Ancient Bee Spawn Egg"
		}
		quest.5DF26D712B643655.quest_subtitle: {
			old: "Copper + Zinc"
			new: "Molten Brass over Zinc/Copper Bee Spawn Egg"
		}
		quest.120BDCB70AD352AC.quest_desc: {
			old: [
				"If you want to turn your Bee Farm into a factory for resources, you'll need to start by spawning in Bees with &6Nests&r."
				""
				"The nests must be placed in specific biomes, which you can find in the JEI for it (look for the I icon at the top)."
				""
				"To lure in a Bee to the Nest, right click on it with a &9Honey Treat&r. Nests will not work without the treats!!"
				""
				"&9Important Note&r: Certain Bees will only live in Nests and will not go into Advanced Hives. If they don't produce Honeycomb, they need to live in a Nest instead."
			]
			new: [
				"If you want to turn your Bee Farm into a factory for resources, you'll need to start by spawning in Bees with &6Nests&r."
				""
				"The nests can go into any biome. Some nests, like Quartz Nest still need to go into The Nether."
				""
				"To lure in a Bee to the Nest, right click on it with a &9Honey Treat&r. Nests will not work without the treats!!"
				""
				"&9Important Note&r: Certain Bees will only live in Nests and will not go into Advanced Hives. If they don't produce Honeycomb, they need to live in a Nest instead."
			]
		}
		quest.0D97CDE92F3B1A83.quest_subtitle: {
			old: "Lead + Diamond/Platinum"
			new: "Molten enderium over lead/diamond/platinum bee egg"
		}
		quest.6F7AC41B703028CC.quest_subtitle: {
			old: "Silver + Copper"
			new: "Molten Signalum over Copper/Silver Bee Spawn Egg"
		}
		quest.02F3133A9006BC1E.quest_subtitle: {
			old: "Iron + Coal"
			new: "Molten Steel over Iron/Coal Bee Spawn Egg"
		}
		quest.76E94639E90FEB4E.quest_desc: {
			old: ["Place some empty &eAdvanced Beehives&r in an unlit area. The bees will move in over time."]
			new: ["Place some empty &eAdvanced Beehives&r in an unlit area. The bees will move in over time at night."]
		}
		quest.6EFFF0DC80C1C8A3.quest_desc: {
			old: ["To get the &eAllthemodium Bee&r, pour &emolten Allthemodium&r over an ancient bee egg."]
			new: ["Using a smeltery, pour &#F2EB2EMolten Allthemodium&r over an &#944A12Ancient Bee Spawn Egg&r."]
		}
		quest.79D6A251FE3761B3.quest_subtitle: {
			old: "Lures in a Slimy Bee in a Swamp Biome"
			new: "Lures in a Slimy Bee in any Overworld Biome"
		}
		quest.734A72A4C898BDFB.quest_subtitle: {
			old: "Iron + Nickel"
			new: "Molten Invar over Tin/Iron Bee Spawn Egg"
		}
		quest.3054D016D2EF25FF.quest_subtitle: {
			old: "Gold + Silver"
			new: "Molten Electrum over Gold/Silver Bee Spawn Egg"
		}
		quest.264BFB8C5F79616F.quest_subtitle: {
			old: "Lures the Sweat Bee in Cold Biomes"
			new: "Lures the Sweat Bee in any Overworld Biome"
		}
		quest.264BFB8C5F79616F.quest_desc: {
			old: ["Placing a Snow Nest in a snowy biome will lure in a Sweat Bee."]
			new: ["Placing a Snow Nest in any overworld biome will lure in a Sweat Bee."]
		}
	}
	"chapters/industrial_foregoing.snbt": {
		quest.4DB5DD6E20619B4D.quest_desc: {
			old: ["Used to make machines better."]
			new: ["Used to make machines better. There's 8 tiers of addons, and 4 more specifically for Range."]
		}
		quest.0EC2053B191C55C6.quest_desc: {
			old: ["Extracts latex from logs, runs faster when given power.\\n\\nCheck JEI for acceptable logs and Latex amounts. The best log to use is Acacia."]
			new: ["Extracts Latex from logs, runs faster when given power.\\n\\nCheck JEI for acceptable logs and Latex amounts. The best log to use is Acacia or Mangrove."]
		}
		quest.2CCFEE98FE3B2E97.quest_desc: {
			old: ["These machines are used to automate block placing/breaking. This is especially useful when automating latex."]
			new: ["These machines are used to automate block placing/breaking. This is especially useful when automating Latex."]
		}
		quest.1823CC81D613892B.quest_desc: {
			old: [
				"Passive Mobs -> More Pink Slime"
				"Hostile Mobs -> More Meat"
			]
			new: ["The Mob Slaughter Factory &ldeletes&r mobs in its working area, and converts that mob into &#FF69B4Pink Slime&r and &6Liquid Meat&r.\\n\\nPassive Mobs -> More &#FF69B4Pink Slime&r\\nHostile Mobs -> More &6Meat&r\\n\\nThis machine supports Range Addons."]
		}
		quest.540B857F043C24D5.quest_desc: {
			old: ["The Bioreactor uses Biofuel made from the Biofuel Generator to generate FE."]
			new: ["The Bioreactor produces &5Biofuel&r with &9Water&r and a bunch of different materials (check JEI for all valid Bioreactor Inputs). The more types of materials you provide, the more efficient the Bioreactor is at producing &5Biofuel&r.\\n\\nThe Biofuel Generator uses &5Biofuel&r made from the &5Bioreactor&r to generate FE."]
		}
		quest.3E6706BC4C318A40.quest_desc: {
			old: ["The Sewer is used to make Sewage, which is used to make Fertilizer."]
			new: ["The Sewer makes &#8B4513Sewage&r from animals in its working area, as well as absorb &aExperience&r from players to convert into &aEssence&r.\\n\\nThe Sewage Composter can turn &#8B4513Sewage&r into &#8B4513Fertilizer&r.\\n\\nThe Sewer supports Range Addons."]
		}
		quest.3CB7884B7B32CF00.quest_desc: {
			old: [
				"Getting your first &bEther Gas&r might be a little bit scary.\\n\\n&bEther Gas&r is made from drilling a Wither, using a Fluid Drill with a &5Purple Lens&r."
				""
				"But don't worry about the Wither, Industrial Foregoing has a machine just to help you with that task. The &4Stasis Chamber&r is a machine that freezes in place anything that is on top of it in a 3x3 area, including the Wither."
				""
				"&cHope you don't run out of power, because if you do... I hope you're ready to fight the &0Wither&c."
			]
			new: ["Getting your first &bEther Gas&r might be a little bit scary.\\n\\n&bEther Gas&r is made from drilling a Wither, using a Fluid Drill with a &5Purple Lens&r.\\n\\nBut don't worry about the Wither, Industrial Foregoing has a machine just to help you with that task. The &4Stasis Chamber&r is a machine that freezes in place anything that is on top of it in a 3x3 area, including the Wither.\\n\\n&cHope you don't run out of power, because if you do... I hope you're ready to fight the &0Wither&c. Because of this, I recommend using some kind of Wither-Proof Glass, such as Tinted Glass from Mob Grinding Utils, or Crystalix Glass with Reinforced Mode enabled.&c"]
		}
		quest.6FF04DD735346BED.quest_desc: {
			old: ["Turns Latex into Dry Rubber."]
			new: ["Turns Latex into Dry Rubber. Uses 750 mB of Latex and 500 mB of &9Water&r to produce 1 Dry Rubber."]
		}
		quest.418E57E34FFC19E1.quest_desc: {
			old: ["Suggestion: Use some sort of Wither-Proof Glass."]
			new: ["The Ore Laser Base is &bIndustrial Foregoing&r's Void Miner, being able to conjure ores out of thin air. Lens allow you to favor a specific color of ore, such as Blue for Lapis.\\n\\nThe Fluid Laser Base produces Fluids out of either thin air or from specific mobs. These require you to use specific Lens. Mobs that are used to produce Fluids will take damage, so using a Stasis Chamber for it is recommended.\\n\\nLaser Drills provide progress to the Laser Base in its working area."]
		}
		quest.1BA3D15FFE7DBE59.quest_desc: {
			old: ["In &bIndustrial Foregoing&r, one of the main resources is &fLatex.&r Its used to craft Machine Frames, needed to make machines and upgrades.\\n\\nMaking Latex is pretty simple, &aFluid Extractor&r extracts Latex from &6Logs&r (Acacia gives the most).\\n\\n------------------------\\n\\nNow about making Plastic: Plastic results from smelting Dry Rubber - which is made in the &aLatex Processing Unit&r, that transforms Latex into Dry Rubber.\\n\\n&bSo basically Latex -> Dry Rubber -> Plastic."]
			new: ["In &bIndustrial Foregoing&r, one of the main resources is &fLatex.&r Its used to craft Machine Frames, needed to make machines and upgrades.\\n\\nMaking Latex is pretty simple, &aFluid Extractor&r extracts Latex from &6Logs&r (Acacia and Mangrove give the most).\\n\\n------------------------\\n\\nNow about making Plastic: Plastic results from smelting Dry Rubber - which is made in the &aLatex Processing Unit&r, that transforms Latex into Dry Rubber.\\n\\n&bSo basically Latex -> Dry Rubber -> Plastic."]
		}
		quest.0E8647B8EB4AAC41.quest_desc: {
			old: ["Passive Mobs -> More Pink Slime.\\nHostile Mobs -> More Meat."]
			new: ["Passive Mobs -> More &#FF69B4Pink Slime&r\\nHostile Mobs -> More &6Meat&r"]
		}
	}
	"chapters/oritech.snbt": {
		quest.53D5A6F210DF199C.title: {
			old: "Transfering Energy"
			new: "Transferring Energy"
		}
		quest.50243E5CF1B156ED.quest_subtitle: {
			old: "Uranite crystal charging"
			new: "From Uranite to Plutonium"
		}
		quest.50243E5CF1B156ED.quest_desc: {
			old: ["To get &5Plutonium dust&r, you must charge &aUranite Crystals&r found around the world."]
			new: ["To get &5Plutonium dust&r, you must fragment &aRaw Uranium&r in the Fragment Forge to acquire &5Small Plutonium Dust&r. Don't mind this being from &#A0DE45Modern Industrialization&r, you'll still be able to use it for Oritech."]
		}
	}
	"chapters/steam_age.snbt": {
		quest.3E807DE5BBFA354A.quest_desc: {
			old: ["Mixes just as well as the Bronze Mixer, but gives a few more recipies that the Bronze Mixer didn't have."]
			new: ["Mixes just as well as the Bronze Mixer, but gives a few more recipes that the Bronze Mixer didn't have."]
		}
		quest.276863E70FBE7139.quest_desc: {
			old: ["Congratulations, you've manage to go further than most people with Modern Industrialization. But this is only the beginning of your journy. Prepare to embrace the age of early Electricity."]
			new: ["Congratulations, you've manage to go further than most people with Modern Industrialization. But this is only the beginning of your journey. Prepare to embrace the age of early Electricity."]
		}
	}
	"chapters/ars_nouveau.snbt": {
		quest.3D862A3D3F83CA26.title: {
			old: "Enchanting Apparatus"
			new: "&9Enchanting Apparatus"
		}
		quest.6A1C0B17B22CE50F.title: {
			old: "The Amulets"
			new: "&cThe Amulets"
		}
		quest.6DAA82B5F94AF9F8.title: {
			old: "The Jars"
			new: "&bThe Jars"
		}
		quest.6B511C8B572E8940.title: {
			old: "Mana"
			new: "&5Mana"
		}
		quest.1D86B2E553503E53.quest_desc: {
			old: ["The Dominion Wand is used for controlling the creatures you might encounter in the world! Each being responds differently to the wand, so make sure to read up in the Worn Notebook!"]
			new: ["The &6Dominion Wand&r is used for controlling the creatures you might encounter in the world! Each being responds differently to the wand, so make sure to read up in the Worn Notebook!"]
		}
		quest.40BC67BDEE15D1DE.title: {
			old: "&5Source Gems"
			new: "&dSource Gems"
		}
		quest.0A1ABE9CF7740AAA.title: {
			old: "Rings of Discount"
			new: "&3Rings of Discount"
		}
		quest.58EC47584C773B82.title: {
			old: "Magebloom Seed"
			new: "&5Magebloom Seed"
		}
		quest.542C6D76B579886C.quest_desc: {
			old: ["Using our Enchanting Apparatus structure, we'll want to craft our first seed, the &5Magebloom Seed&r. \\n\\nThis will be used to create us some magical clothing!"]
			new: ["Using those seeds, we'll want to craft our first fiber, the &5Magebloom Fiber&r. \\n\\nThis will be used to create us some magical accessories!"]
		}
		quest.1D86B2E553503E53.title: {
			old: "Summoning Help!"
			new: "&6Summoning Help!"
		}
		quest.5C3FF43CF16BCF30.title: {
			old: "Sourcestone"
			new: "&5Sourcestone"
		}
	}
	"chapters/railcraft.snbt": {
		quest.5820EDEF71340A1A.quest_desc: {
			old: [
				"&6Abandoned Tracks&r are good for the cheapskates and aesthetic. They can be used to bridge accross a few blocks without support. They can only be 2 blocks away from blocks going the same direction, or one block from the opposite direction. They come at the risk of derailment though, basically your &7Cart&r will be thrown off the &6rails&r."
				"{image:atm:textures/questpics/railcraft/rail_abandoned.png width:150 height:100 align:center}"
			]
			new: [
				"&6Abandoned Tracks&r are good for the cheapskates and aesthetic. They can be used to bridge across a few blocks without support. They can only be 2 blocks away from blocks going the same direction, or one block from the opposite direction. They come at the risk of derailment though, basically your &7Cart&r will be thrown off the &6rails&r."
				"{image:atm:textures/questpics/railcraft/rail_abandoned.png width:150 height:100 align:center}"
			]
		}
	}
	"chapters/modular_router.snbt": {
		quest.71A1FD0772453B51.quest_desc: {
			old: ["Don't you hate Right Clicking everything? From Sheeps with Shears to Cows with Buckets? It's the 21st Century we should have Robots to everything! Or atleast Routers do everything. \\n\\nWith Activator Module it will act as if it were you Right Clicking things. \\n\\nYou can set what it will Right Click, if it will Attack or Use the Mob or Block, if you Shift Right Click, and how close they need to be in the Module."]
			new: ["Don't you hate Right Clicking everything? From Sheep with Shears to Cows with Buckets? It's the 21st Century we should have Robots to everything! Or atleast Routers do everything. \\n\\nWith Activator Module it will act as if it were you Right Clicking things. \\n\\nYou can set what it will Right Click, if it will Attack or Use the Mob or Block, if you Shift Right Click, and how close they need to be in the Module."]
		}
		quest.553C44F85E508DE3.quest_desc: {
			old: ["This one is unique as it's not used for just 1 Router but for multiple. \\n\\nIf you want mutliple Routers working at the same time then each needs a Sync Upgrade. \\n\\nWill need to be tuned in its own GUI."]
			new: ["This one is unique as it's not used for just 1 Router but for multiple. \\n\\nIf you want multiple Routers working at the same time then each needs a Sync Upgrade. \\n\\nWill need to be tuned in its own GUI."]
		}
	}
	"chapters/elmystical_agriculturerr.snbt": {
		quest.2DDA04088C8220D2.quest_desc: {
			old: ["Prosperity Shards are a core crafting ingrediant in the mod. To find some Prosperity Ore, go mining."]
			new: ["Prosperity Shards are a core crafting ingredient in the mod. You can obtain them by sifting Soul Sand with an Iron Sieve or higher."]
		}
	}
	"chapters/mekanism_reactors.snbt": {
		quest.14385D3D359224BC.quest_desc: {
			old: ["The &dMeka-Tool&r is the best Tool &5&lMekanism&r offers, hence the name! \\n\\nIt can do everything the &bAtomic &cDissambler&r just better! Breaking Blocks wise, with more Damage and Attack Speed. \\n\\nInstead of having Modes though, it can use Modification Units! Check out their own Quests. \\n\\nEven though it uses the &3Configurator&r to Craft, it doesn't replicate it any way."]
			new: ["The &dMeka-Tool&r is the best Tool &5&lMekanism&r offers, hence the name! \\n\\nIt can do everything the &bAtomic &cDisassembler&r just better! Breaking Blocks wise, with more Damage and Attack Speed. \\n\\nInstead of having Modes though, it can use Modification Units! Check out their own Quests. \\n\\nEven though it uses the &3Configurator&r to Craft, it doesn't replicate it any way."]
		}
		quest.5B9F3F32AB28A83A.quest_desc: {
			old: ["The inside, and important part, of the &6&lThermoelectric Boiler&r is made of fancy Blocks! \\n\\n&6Superheating Elements&r which work in transfering &6Heat&r to &9Water&r and &9Pressure Dispersers&r which will help create the Steam! \\n\\nIf we use bigger Builds, we can leave room between the different Blocks inside the &6&lBoiler&r to give more storage to Steam and &9Water&r. \\n\\nAir between the Top and the &9Pressure Dispersers&r will add to the Steam Storage. Air between the &9Pressure Dispersers&r and the &6Superheating Elements&r will give more room for &9Water&r."]
			new: ["The inside, and important part, of the &6&lThermoelectric Boiler&r is made of fancy Blocks! \\n\\n&6Superheating Elements&r which work in transferring &6Heat&r to &9Water&r and &9Pressure Dispersers&r which will help create the Steam! \\n\\nIf we use bigger Builds, we can leave room between the different Blocks inside the &6&lBoiler&r to give more storage to Steam and &9Water&r. \\n\\nAir between the Top and the &9Pressure Dispersers&r will add to the Steam Storage. Air between the &9Pressure Dispersers&r and the &6Superheating Elements&r will give more room for &9Water&r."]
		}
		quest.16DDAE318535D0F9.quest_desc: {
			old: ["The &bAtomic &cDissambler&r is &5&lMekanism's&r Paxel! \\n\\nIt can Mine any Blocks an &6AllTheModium Paxel&r can! It can also be used as a Sword... well more like an Axe, there's no Sweeping Edge. \\n\\nIt has different Modes, each doing different Efficiency and &aEnergy&r usage. We can change it by holding Shift and Scrolling. \\n\\nNormal: is default Mode. With an Efficiency of 20 which means just around Efficiency II. \\n\\nSlow: is like a Paxel without Efficiency, but will use less &aEnergy&r on use! \\n\\nFast: uses a ton more &aEnergy&r but much faster! Like Efficiency V. \\n\\nOff: will not break Blocks, instead it's sole purpose is to KILL!"]
			new: ["The &bAtomic &cDisassembler&r is &5&lMekanism's&r Paxel! \\n\\nIt can Mine any Blocks an &6AllTheModium Paxel&r can! It can also be used as a Sword... well more like an Axe, there's no Sweeping Edge. \\n\\nIt has different Modes, each doing different Efficiency and &aEnergy&r usage. We can change it by holding Shift and Scrolling. \\n\\nNormal: is default Mode. With an Efficiency of 20 which means just around Efficiency II. \\n\\nSlow: is like a Paxel without Efficiency, but will use less &aEnergy&r on use! \\n\\nFast: uses a ton more &aEnergy&r but much faster! Like Efficiency V. \\n\\nOff: will not break Blocks, instead it's sole purpose is to KILL!"]
		}
		quest.16DDAE318535D0F9.title: {
			old: "&bAtomic &cDissambler"
			new: "&bAtomic &cDisassembler"
		}
		quest.7864C8F2CBC910CB.quest_desc: {
			old: ["The &a&lMekaSuit Helmet&r, is obviously the part that goes on your head! You'll need an &dAntimatter Pellet&r, &aPolonium Pellets&r, an &dUltimate Induction Cell&r, and more! \\n\\nIt serves as an Upgrade to &5Unobtainium Helmets&r. While it has a lot less Armor Points, it works different from &5Unobtainium Helmets&r. \\n\\nIf the &a&lMekaSuit Helmet&r isn't Charged, it will work with similar stats to a &cNetherite Helmet&r, but here's the fun part! &a&lMekaSuits Helmets&r will block all Damage (but Magic Damage) and use up &aEnergy&r. \\n\\nAlso when worn, it will display on our HUD: our Cordinates, &aEnergy&r within our &a&lMekaSuit&r, and will replace the Armor Points with an &aEnergy Bar&r. \\n\\nWe can use the &7&lModification Station&r to give Upgrades to the &a&lMekaSuit Helmet&r, like more &aEnergy&r to take even less Damage! Water Breathing, safety from &aRadiation&r, and even &eSolar Charging&r!"]
			new: ["The &a&lMekaSuit Helmet&r, is obviously the part that goes on your head! You'll need an &dAntimatter Pellet&r, &aPolonium Pellets&r, an &dUltimate Induction Cell&r, and more! \\n\\nIt serves as an Upgrade to &5Unobtainium Helmets&r. While it has a lot less Armor Points, it works different from &5Unobtainium Helmets&r. \\n\\nIf the &a&lMekaSuit Helmet&r isn't Charged, it will work with similar stats to a &cNetherite Helmet&r, but here's the fun part! &a&lMekaSuits Helmets&r will block all Damage (but Magic Damage) and use up &aEnergy&r. \\n\\nAlso when worn, it will display on our HUD: our Coordinates, &aEnergy&r within our &a&lMekaSuit&r, and will replace the Armor Points with an &aEnergy Bar&r. \\n\\nWe can use the &7&lModification Station&r to give Upgrades to the &a&lMekaSuit Helmet&r, like more &aEnergy&r to take even less Damage! Water Breathing, safety from &aRadiation&r, and even &eSolar Charging&r!"]
		}
		quest.0133DA323E24A455.quest_desc: {
			old: ["Talking about replacing things (&6Hazmat Suit&r with &aRadiation Shielding &7Unit&r) lets replace the &eScube Gear&r! \\n\\nWith this &7Module Unit&r added to our &a&lMekaSuit Helmet&r, we will be able to swim &9Underwater&r and breathe! \\n\\nIf we have a &cJetpack &7Unit&r in our &a&lMekaSuit Bodyarmor&r it will feed it &7Hydrogen&r when in &9Water&r."]
			new: ["Talking about replacing things (&6Hazmat Suit&r with &aRadiation Shielding &7Unit&r) lets replace the &eScuba Gear&r! \\n\\nWith this &7Module Unit&r added to our &a&lMekaSuit Helmet&r, we will be able to swim &9Underwater&r and breathe! \\n\\nIf we have a &cJetpack &7Unit&r in our &a&lMekaSuit Bodyarmor&r it will feed it &7Hydrogen&r when in &9Water&r."]
		}
		quest.7177653B736AB10E.quest_desc: {
			old: ["We can combine &cDeuterium&r and &aTritium&r in a &c&lChemical Infuser&r to make our &5D-T Fuel&r. We can also just &cPort&r both the &cChemicals&r into the &c&lFusion Reactor&r and combine them within the &c&lReactor&r. \\n\\nIf we just &cPort &5D-T Fuel&r it will Inject at the rate it is &cPorted&r into. But if we &cPort&r both &cDeuterium&r and &aTritium&r and combine it within the &c&lReactor&r we can pick any Inject Rate we want! \\n\\nWe'll also need a little dab of &5D-T Fuel&r within a &eHohlraum&r and put that within the &c&lFusion Reactor&r for the inital start up. \\n\\nHow do we make a &eHohlraum&r you ask? Just &9Infuse &f4 &eGold Dust&r with 10mb of &0Carbon&r within a &9&lMetallurgic Infuser&r to Craft the &eHohlraum&r. \\n\\nOh wait it comes out empty, throw it into a &5Machine&r that has &5D-T Fuel&r to fill it up. Then, put it within the Slot in the &c&lFusion Reactor's&r GUI, and it is ready!"]
			new: ["We can combine &cDeuterium&r and &aTritium&r in a &c&lChemical Infuser&r to make our &5D-T Fuel&r. We can also just &cPort&r both the &cChemicals&r into the &c&lFusion Reactor&r and combine them within the &c&lReactor&r. \\n\\nIf we just &cPort &5D-T Fuel&r it will Inject at the rate it is &cPorted&r into. But if we &cPort&r both &cDeuterium&r and &aTritium&r and combine it within the &c&lReactor&r we can pick any Inject Rate we want! \\n\\nWe'll also need a little dab of &5D-T Fuel&r within a &eHohlraum&r and put that within the &c&lFusion Reactor&r for the initial start up. \\n\\nHow do we make a &eHohlraum&r you ask? Just &9Infuse &f4 &eGold Dust&r with 10mb of &0Carbon&r within a &9&lMetallurgic Infuser&r to Craft the &eHohlraum&r. \\n\\nOh wait it comes out empty, throw it into a &5Machine&r that has &5D-T Fuel&r to fill it up. Then, put it within the Slot in the &c&lFusion Reactor's&r GUI, and it is ready!"]
		}
		quest.3561A33758A1E8C3.quest_desc: {
			old: [
				"First, we build. Second, we start up. Third, we use. \\n\\nAll sides of the &c&lFusion Reactor&r use a 5 Block long Diamond shape. The frame will be made of &cFusion Reactor Casing&r and the inside can be made of Reactor Glass&r. \\n\\nThe &cFusion Reactor Ports&r can replace any Reactor Glass Block in the Structure (besides where other Blocks are needed) \\n\\nThe &cLaser Focus Matrix&r will also be placed where Reactor Glass is. Hopefully not to close to other Blocks though! \\n\\nThe &cFusion Reactor Controller&r, the most important Block, will be placed in the square center of the top layer. \\n\\nDon't worry the inside will be hollow... I don't recommend checking if it is when it's on, that'll kill you. "
				"{@pagebreak}"
				"BOOM! It is built! Now how do we get this puppy working? \\n\\nFirst, grab your &eHohlraum&r, which should be filled! And place it within the GUI of the &c&lFusion Reactor&r. \\n\\nWe can open its GUI by Right Clicking the &cController&r of a fully built one. \\n\\nNow along with the filled &eHohlraum&r we'll need to throw some Fuel in! \\n\\nThen, we can blast the &4Laser Amplifier&r with atleast 1GFE, into the &cLaser Focus Matrix&r. \\n\\nNow it is ready for use! "
				"{@pagebreak}"
				"Most of the use is through the &cController&r. First, we get the main menu. This is just for the &eHohlraum&r slot, and telling you if it is built correctly! \\n\\nNext, is the Heat menu. This is for how Hot the &6Temperature&r of the &c&lFusion Reactor&r is. This determines the amount of &aEnergy&r or Steam is created! And is determined by the &4Laser Amplifier&r being shot into it, and if it is cooled. \\n\\nWe can change the Units of &6Temperature&r or even &aEnergy&r with the bottom Buttons! \\n\\nNext menu, is for Fuel! It will show how much &cDeuterium&r, &aTritium&r, and &5D-T Fuel&r is within the &c&lFusion Reactor&r. We can also change the Inject Rate, how much Fuel is used up each Tick. \\n\\nStats menu shows us a lot of fancy numbers! They're only important to nerds so we won't focus on them!"
				"{@pagebreak}"
				"(new page placeholder text)"
				"{image:atm:textures/questpics/mek/mek_fusion1.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion2.png width:110 height:90 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion3.png width:110 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion4.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion5.png width:100 height:100 align:center}"
			]
			new: [
				"First, we build. Second, we start up. Third, we use. \\n\\nAll sides of the &c&lFusion Reactor&r use a 5 Block long Diamond shape. The frame will be made of &cFusion Reactor Casing&r and the inside can be made of Reactor Glass&r. \\n\\nThe &cFusion Reactor Ports&r can replace any Reactor Glass Block in the Structure (besides where other Blocks are needed) \\n\\nThe &cLaser Focus Matrix&r will also be placed where Reactor Glass is. Hopefully not to close to other Blocks though! \\n\\nThe &cFusion Reactor Controller&r, the most important Block, will be placed in the square center of the top layer. \\n\\nDon't worry the inside will be hollow... I don't recommend checking if it is when it's on, that'll kill you. "
				"{@pagebreak}"
				"BOOM! It is built! Now how do we get this puppy working? \\n\\nFirst, grab your &eHohlraum&r, which should be filled! And place it within the GUI of the &c&lFusion Reactor&r. \\n\\nWe can open its GUI by Right Clicking the &cController&r of a fully built one. \\n\\nNow along with the filled &eHohlraum&r we'll need to throw some Fuel in! \\n\\nThen, we can blast the &4Laser Amplifier&r with atleast 1GFE, into the &cLaser Focus Matrix&r. \\n\\nNow it is ready for use! "
				"{@pagebreak}"
				"Most of the use is through the &cController&r. First, we get the main menu. This is just for the &eHohlraum&r slot, and telling you if it is built correctly! \\n\\nNext, is the Heat menu. This is for how Hot the &6Temperature&r of the &c&lFusion Reactor&r is. This determines the amount of &aEnergy&r or Steam is created! And is determined by the &4Laser Amplifier&r being shot into it, and if it is cooled. \\n\\nWe can change the Units of &6Temperature&r or even &aEnergy&r with the bottom Buttons! \\n\\nNext menu, is for Fuel! It will show how much &cDeuterium&r, &aTritium&r, and &5D-T Fuel&r is within the &c&lFusion Reactor&r. We can also change the Inject Rate, how much Fuel is used up each Tick. \\n\\nStats menu shows us a lot of fancy numbers! They're only important to nerds so we won't focus on them!"
				"{@pagebreak}"
				"{image:atm:textures/questpics/mek/mek_fusion1.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion2.png width:110 height:90 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion3.png width:110 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion4.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/mek/mek_fusion5.png width:100 height:100 align:center}"
			]
		}
	}
	"chapters/pneumaticcraft.snbt": {
		quest.6D124ACF4AE80490.quest_desc: {
			old: ["With Micromissiles you can shoot explosions from far away! Now nobody can escape!\\n\\nTheses are needed to craft the &6ATM Star&r."]
			new: ["With Micromissiles you can shoot explosions from far away! Now nobody can escape!"]
		}
		quest.63F6F4EBCEB914B0.quest_desc: {
			old: ["The &3Pressure Chamber&r is an important multiblock structure made up of &3Pressure Chamber Walls&r (The faces can be replaced with &3Pressure Chamber Glass&r). The Pressure Chamber can be as small as a 3x3x3 multiblock, or as big as a 5x5x5 multiblock. The blocks required for the 5x5x5 is what's needed to complete this quest.\\n\\nTo use the Pressure Chamber you will need to pipe pressure into a &3Pressure Chamber Valve&r using the &3Pressure Tubes&r you made earlier, remember to put a Security Upgrade into the Pressure Valve. &lDifferent recipes require different amounts of pressure&r.\\n\\nYou'll need to be able to input and output items to and from the Pressure Chamber, this is where &3Pressure Chamber Interfaces&r come into it. Blue on the outside means it's for importing items, while if gold is on the outside it's for outputing items, place one of each on any face."]
			new: ["The &3Pressure Chamber&r is an important multiblock structure made up of &3Pressure Chamber Walls&r (The faces can be replaced with &3Pressure Chamber Glass&r). The Pressure Chamber can be as small as a 3x3x3 multiblock, or as big as a 5x5x5 multiblock. The blocks required for the 5x5x5 is what's needed to complete this quest.\\n\\nTo use the Pressure Chamber you will need to pipe pressure into a &3Pressure Chamber Valve&r using the &3Pressure Tubes&r you made earlier, remember to put a Security Upgrade into the Pressure Valve. &lDifferent recipes require different amounts of pressure&r.\\n\\nYou'll need to be able to input and output items to and from the Pressure Chamber, this is where &3Pressure Chamber Interfaces&r come into it. Blue on the outside means it's for importing items, while if gold is on the outside it's for outputting items, place one of each on any face."]
		}
		quest.440B1E1D4951F808.quest_desc: {
			old: [
				"The &3Smart Chest&r is a blast-proof Chest with 72 slots, includes a built in, fully configuarble Omnidirectional Hopper and has upgrade slots. Not Double Chest-able. Also works like a Shulker Box."
				"{image:atm:textures/questpics/pneumaticcraft/smart_chest_ui.png width:200 height:100 align:center}"
			]
			new: [
				"The &3Smart Chest&r is a blast-proof Chest with 72 slots, includes a built in, fully configurable Omnidirectional Hopper and has upgrade slots. Not Double Chest-able. Also works like a Shulker Box."
				"{image:atm:textures/questpics/pneumaticcraft/smart_chest_ui.png width:200 height:100 align:center}"
			]
		}
		quest.5AEE86EB39FD4087.quest_desc: {
			old: ["The &3Vortex Tube&r seperates pressure into hot and cold air. The cold air goes to the blue side and the hot air goes to the red side."]
			new: ["The &3Vortex Tube&r separates pressure into hot and cold air. The cold air goes to the blue side and the hot air goes to the red side."]
		}
		quest.64D34A6C3487C5DF.quest_desc: {
			old: ["The &3Aerial Interface&r can be used to refill your pressurizable things with pressure. Now you can use your Pneumatic Armor without needing to recharge!\\n\\nYou will need one of these in order to craft the &6ATM Star&r."]
			new: ["The &3Aerial Interface&r can be used to refill your pressurizable things with pressure. Now you can use your Pneumatic Armor without needing to recharge!"]
		}
		quest.7177E49BF9ECA5CF.quest_desc: {
			old: [
				"The &3Thermal Compressor&r creates pressure using heat! Place somthing hot on one side and something cold on the other to create pressure."
				""
				"{image:pneumaticcraft:textures/patchouli/thermal_compressor.png width:100 height:100 align:left fit:true}"
			]
			new: [
				"The &3Thermal Compressor&r creates pressure using heat! Place something hot on one side and something cold on the other to create pressure."
				""
				"{image:pneumaticcraft:textures/patchouli/thermal_compressor.png width:100 height:100 align:left fit:true}"
			]
		}
		quest.61AD2207E770CD7F.quest_desc: {
			old: ["Allows you to pickup items and experience from furthur away."]
			new: ["Allows you to pickup items and experience from further away."]
		}
	}
	"chapters/immersive_engineering.snbt": {
		quest.41B99DBD03EB74FF.quest_desc: {
			old: [
				"Trust me the Multiblock ain't lying when it says it's improved! \\n\\nThis one can be automated to recieve &9Inputs&r from the Top, and &6Outputs&r from the Front and Back Slots. \\n\\nAlso, we can add Preheaters to its Left and Right! \\n\\nAll this makes it much faster and of course, more efficient!"
				"{@pagebreak}"
				"Finally a different one! You'll start with a base of 3x3x3 &4Reinforced Blast Bricks&r."
				"{image:atm:textures/questpics/immersive/immersive_blast1.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/immersive/immersive_blast2.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/immersive/immersive_blast3.png width:100 height:100 align:center}"
				"Then, place a Hopper on the Top of the Middle Block."
				"{image:atm:textures/questpics/immersive/immersive_blast4.png width:100 height:125 align:center}"
				"Now Right Click the Middle Block of the 2nd layer with the &6Engineer's Hammer&r."
				"{image:atm:textures/questpics/immersive/immersive_blast.png width:100 height:150 align:center}"
			]
			new: [
				"Trust me the Multiblock ain't lying when it says it's improved! \\n\\nThis one can be automated to receive &9Inputs&r from the Top, and &6Outputs&r from the Front and Back Slots. \\n\\nAlso, we can add Preheaters to its Left and Right! \\n\\nAll this makes it much faster and of course, more efficient!"
				"{@pagebreak}"
				"Finally a different one! You'll start with a base of 3x3x3 &4Reinforced Blast Bricks&r."
				"{image:atm:textures/questpics/immersive/immersive_blast1.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/immersive/immersive_blast2.png width:100 height:100 align:center}"
				"{image:atm:textures/questpics/immersive/immersive_blast3.png width:100 height:100 align:center}"
				"Then, place a Hopper on the Top of the Middle Block."
				"{image:atm:textures/questpics/immersive/immersive_blast4.png width:100 height:125 align:center}"
				"Now Right Click the Middle Block of the 2nd layer with the &6Engineer's Hammer&r."
				"{image:atm:textures/questpics/immersive/immersive_blast.png width:100 height:150 align:center}"
			]
		}
		quest.4295C863C9A81F28.quest_desc: {
			old: ["The Telsa Coil is a very fun and &cEnergy&r hungry home defence! \\n\\nFirst, power it with &cEnergy&r from any of its Ports. Then, either give it a &4Redstone Signal&r to turn it on, or use a &6Engineer's Screwdriver&r to make it always on! \\n\\nOnce it is on it will be actively using &cEnergy&r and when a Mob comes near it, it will Stun them and hurt them! Hurting Mobs makes it take more &cEnergy&r though. \\n\\nYou can Shift Right Click with an &6Engineer's Screwdriver&r to set it to low power mode. It will take less &cEnery&r but also have less Range and deal less Damage!"]
			new: ["The Telsa Coil is a very fun and &cEnergy&r hungry home defence! \\n\\nFirst, power it with &cEnergy&r from any of its Ports. Then, either give it a &4Redstone Signal&r to turn it on, or use a &6Engineer's Screwdriver&r to make it always on! \\n\\nOnce it is on it will be actively using &cEnergy&r and when a Mob comes near it, it will Stun them and hurt them! Hurting Mobs makes it take more &cEnergy&r though. \\n\\nYou can Shift Right Click with an &6Engineer's Screwdriver&r to set it to low power mode. It will take less &cEnergy&r but also have less Range and deal less Damage!"]
		}
		quest.3E32450DBB7529AA.quest_desc: {
			old: ["&eItem Batcher&r works kinda like the line for a Roller Coaster. \\n\\nThe Roller Coaster won't leave until all seats are filled! The same way the &eBatcher&r won't &6Output&r &eItems&r until the set Filter and Amount has been matched. \\n\\nPerfect for stuff like &5&lMekanism&r Ore Processing which needs certain amounts of &eItems&r &9Inputed&r or else it will bottleneck."]
			new: ["&eItem Batcher&r works kinda like the line for a Roller Coaster. \\n\\nThe Roller Coaster won't leave until all seats are filled! The same way the &eBatcher&r won't &6Output&r &eItems&r until the set Filter and Amount has been matched. \\n\\nPerfect for stuff like &5&lMekanism&r Ore Processing which needs certain amounts of &eItems&r &9Inputted&r or else it will bottleneck."]
		}
		quest.2224AA108FC006F3.quest_desc: {
			old: ["The Revolver Speedloader isn't actually an Upgrade, rather it is a seperate Item that's used to help. \\n\\nFill it with Cartridges like the &d&lRevolver&r, but now whenever you need to Reload the &d&lRevolver&r you can just Right Click with it to instantly reload!"]
			new: ["The Revolver Speedloader isn't actually an Upgrade, rather it is a separate Item that's used to help. \\n\\nFill it with Cartridges like the &d&lRevolver&r, but now whenever you need to Reload the &d&lRevolver&r you can just Right Click with it to instantly reload!"]
		}
		quest.3EE95747CA6DFB1A.quest_desc: {
			old: [
				"The &7&lMetal Press&r is our Best Friend for all Crafting Recipes with &7Metal&r! \\n\\nIt's very simple, we place our Molds onto the Press, attach some &cEnergy&r to the top, and toss our &eItems&r onto the &eConveyor Belts&r. \\n\\nOur &eItems&r will pass through, get &7&lPressed&r, and become a new &eItem&r that keeps moving on the &eBelt&r! \\n\\nThese can be used to make &cWires&r, &7Plates&r, &8Rods&r, and... &2Melon Slices&r?"
				"{@pagebreak}"
				"First layer is very simple, just &8Steel Scaffolding&r and both sides of a &4Redstone Enginerring Block&r."
				"{image:atm:textures/questpics/immersive/immersive_press1.png width:150 height:75 align:center}"
				"Next, we place a Piston, facing Down, above the &4Redstone Engineering Block&r and add two Conveyor Belts next to it."
				"{image:atm:textures/questpics/immersive/immersive_press2.png width:125 height:100 align:center}"
				"Then, we place a single &7Heavy Engineering Block&r above our Piston!"
				"{image:atm:textures/questpics/immersive/immersive_press3.png width:100 height:100 align:center}"
				"Last, we Right Click the Piston with the Engineer's Hammer!"
			]
			new: [
				"The &7&lMetal Press&r is our Best Friend for all Crafting Recipes with &7Metal&r! \\n\\nIt's very simple, we place our Molds onto the Press, attach some &cEnergy&r to the top, and toss our &eItems&r onto the &eConveyor Belts&r. \\n\\nOur &eItems&r will pass through, get &7&lPressed&r, and become a new &eItem&r that keeps moving on the &eBelt&r! \\n\\nThese can be used to make &cWires&r, &7Plates&r, &8Rods&r, and... &2Melon Slices&r?"
				"{@pagebreak}"
				"First layer is very simple, just &8Steel Scaffolding&r and both sides of a &4Redstone Engineering Block&r."
				"{image:atm:textures/questpics/immersive/immersive_press1.png width:150 height:75 align:center}"
				"Next, we place a Piston, facing Down, above the &4Redstone Engineering Block&r and add two Conveyor Belts next to it."
				"{image:atm:textures/questpics/immersive/immersive_press2.png width:125 height:100 align:center}"
				"Then, we place a single &7Heavy Engineering Block&r above our Piston!"
				"{image:atm:textures/questpics/immersive/immersive_press3.png width:100 height:100 align:center}"
				"Last, we Right Click the Piston with the Engineer's Hammer!"
			]
		}
		quest.38C98FCB6A2D4226.quest_desc: {
			old: ["The Miniture Telsa Coil will act like the Thorns Enchantment. \\n\\nAnyone who hits you, while you are wearing the &c&lBackpack&r, will be Shocked. Dealing Damage and giving an Effect!"]
			new: ["The Miniature Telsa Coil will act like the Thorns Enchantment. \\n\\nAnyone who hits you, while you are wearing the &c&lBackpack&r, will be Shocked. Dealing Damage and giving an Effect!"]
		}
	}
	"chapters/xycraft.snbt": {
		quest.71D133BA3EC6F4FD.quest_desc: {
			old: ["The Extrator will \"grow\" the block or item beneath it and move it to an inventory above it.\\n\\nThis can be used for a Cobblestone generator that works with many types of stone, an Amethyst generator, or even a Dragon Egg generator, along with others!"]
			new: ["The Extractor will \"grow\" the block or item beneath it and move it to an inventory above it.\\n\\nThis can be used for a Cobblestone generator that works with many types of stone, an Amethyst generator, or even a Dragon Egg generator, along with others!"]
		}
	}
	"chapters/mekanism.snbt": {
		quest.6DC1E08D019FD543.quest_desc: {
			old: [
				"Our &7Crystals&r will need even more &lProcessing&r! \\n\\nRepeat the previous steps of making a &6&lThermal Evaporation Plant&r to create &eBrine&r. \\n\\nUse an &9&lElectrolytic Separator&r to Separate the &eChlorine &ffrom the &eBrine&r. \\n\\nThen get &bOxygen&r from putting &9Water &finto an &9&lElectrolytic Separator&r. \\n\\nCombine the &eChlorine &fand &bOxygen &fin a &a&lChemical Infuser&r to get &3Hydrogen Chloride&r! \\n\\nWith our &c&lChemical Injector&r, we can &cInject &fthe &7Crystals&f with &3Hydrogen Chloride&r to get 2 &7Ore Shards&r from each &7Ore Crystal&r."
				"{image:atm:textures/questpics/mek/mek_tier4_3.png width:250 height:100 align:center}"
			]
			new: [
				"Our &7Crystals&r will need even more &lProcessing&r! \\n\\nRepeat the previous steps of making a &6&lThermal Evaporation Plant&r to create &eBrine&r. \\n\\nUse an &9&lElectrolytic Separator&r to Separate the &eChlorine &ffrom the &eBrine&r. \\n\\nThen get &7Hydrogen&r from putting &9Water &finto an &9&lElectrolytic Separator&r. \\n\\nCombine the &eChlorine &fand &7Hydrogen &fin a &a&lChemical Infuser&r to get &3Hydrogen Chloride&r! \\n\\nWith our &c&lChemical Injector&r, we can &cInject &fthe &7Crystals&f with &3Hydrogen Chloride&r to get 1 &7Ore Shard&r from each &7Ore Crystal&r."
				"{image:atm:textures/questpics/mek/mek_tier4_3.png width:250 height:100 align:center}"
			]
		}
		quest.67E7A9A65B14C933.quest_desc: {
			old: [
				"We got &7Ore Clumps&r? What do we do with a &7Clump&r, we wanted &7Ingots&r! \\n\\nTo start, &4Crush &feach &7Clump&f to get 2 &7Dirty Ore Dust&r. \\n\\nWe can't &6Smelt &7Dirty Dust&r, it'll ruin the Furnace! So we'll need to &dEnrich&r them to get our regular &7Dust&r. \\n\\nAnd like usual, &6Smelt &fthe &7Dust &fto get &7Ingots&r."
				"{image:atm:textures/questpics/mek/mek_tier2_2.png width:250 height:50 align:center}"
			]
			new: [
				"We got &7Ore Clumps&r? What do we do with a &7Clump&r, we wanted &7Ingots&r! \\n\\nTo start, &4Crush &feach &7Clump&f to get 1 &7Dirty Ore Dust&r. \\n\\nWe can't &6Smelt &7Dirty Dust&r, it'll ruin the Furnace! So we'll need to &dEnrich&r them to get our regular &7Dust&r. \\n\\nAnd like usual, &6Smelt &fthe &7Dust &fto get &7Ingots&r."
				"{image:atm:textures/questpics/mek/mek_tier2_2.png width:250 height:50 align:center}"
			]
		}
		quest.24BA664B60E49461.quest_desc: {
			old: ["Only one of the most powerful Tools in all of Modded &2&lMinecraft&r! The &6Cardboard Box&r! \\n\\nThese are made with very simple ingrediants, just 4 &6Sawdust&r. &6Sawdust&r is made from putting &7Sticks&r into a &e&lPrecision Sawmill&r. \\n\\nNow that we hopefully have one, just Right Click a Block with it and the Block will be placed into the &6Cardboard Box&r. Now we can break the &6Cardboard Box&r and move the Block by placing it again and Shift Right Clicking it to remove the Box. \\n\\nSome Blocks won't work like &8Bedrock&r or &dEnd Portal Frames&r... but there's so many more that will! Like &5Obsidian&f, &3Reinforced Deepslate&r, and Spawners! "]
			new: ["Only one of the most powerful Tools in all of Modded &2&lMinecraft&r! The &6Cardboard Box&r! \\n\\nThese are made with very simple ingredients, just 4 &6Sawdust&r. &6Sawdust&r is made from putting &7Sticks&r into a &e&lPrecision Sawmill&r. \\n\\nNow that we hopefully have one, just Right Click a Block with it and the Block will be placed into the &6Cardboard Box&r. Now we can break the &6Cardboard Box&r and move the Block by placing it again and Shift Right Clicking it to remove the Box. \\n\\nSome Blocks won't work like &8Bedrock&r or &dEnd Portal Frames&r... but there's so many more that will! Like &5Obsidian&f, &3Reinforced Deepslate&r, and Spawners! "]
		}
		quest.77FB313845779AED.quest_desc: {
			old: [
				"Now use another &a&lChemical Infuser&r to &a&lInfuse&r our Water Vapor and &cSulfur Trioxide&r. Now we have our &aSulfuric Acid&r! \\n\\nPipe the &aSulfuric Acid&r into a &3&lC.D.C.&r to &3Melt&r down our &7Ores &fwith &aAcid&r. This will give us &7Dirty Ore Slurry&r, a &cChemical&r form of &7Ores&r. \\n\\n3 &7Raw Ore&r will give 2 Buckets of &7Ore Slurry&r and 1 &7Ore Block&r will give 1 Bucket of &7Ore Slurry&r. \\n\\nWe can't go around with &7Dirty Ore Slurry&r, it's embarrassing! We'll need to clean it! Start up a &a&lChemical Washer&r and put some &9Water&r (and laundry detergent) into it. \\n\\nEvery 5mb of &7Dirty Slurry&r will be turned into 3mb of &7Ore Slurry&r. \\n\\nNow that our &7Slurry&r is all clean, we can put it into a &5&lChemical Crystallizer&r. This will give us &7Ore Crystals&r! Yes, different from &7Shards &fand &7Clumps&r. Each 200mb of &7Ore Slurry&r is equal to 1 &7Crystal&r."
				"{image:atm:textures/questpics/mek/mek_tier4_2.png width:300 height:50 align:center}"
			]
			new: [
				"Now use another &a&lChemical Infuser&r to &a&lInfuse&r our Water Vapor and &cSulfur Trioxide&r. Now we have our &aSulfuric Acid&r! \\n\\nPipe the &aSulfuric Acid&r into a &3&lC.D.C.&r to &3Melt&r down our &7Ores &fwith &aAcid&r. This will give us &7Dirty Ore Slurry&r, a &cChemical&r form of &7Ores&r. \\n\\n3 &7Raw Ore&r will give 2 Buckets of &7Ore Slurry&r and 1 &7Ore Block&r will give 1 Bucket of &7Ore Slurry&r. \\n\\nWe can't go around with &7Dirty Ore Slurry&r, it's embarrassing! We'll need to clean it! Start up a &a&lChemical Washer&r and put some &9Water&r (and laundry detergent) into it. \\n\\nEvery 1mb of &7Dirty Slurry&r will be turned into 1mb of &7Ore Slurry&r. \\n\\nNow that our &7Slurry&r is all clean, we can put it into a &5&lChemical Crystallizer&r. This will give us &7Ore Crystals&r! Yes, different from &7Shards &fand &7Clumps&r. Each 200mb of &7Ore Slurry&r is equal to 1 &7Crystal&r."
				"{image:atm:textures/questpics/mek/mek_tier4_2.png width:300 height:50 align:center}"
			]
		}
		quest.01A90E2541C91DB2.quest_desc: {
			old: ["Most &5Machines&r, atleast the simple ones, can use &8Upgrades&r! \\n\\n&8Upgrades&r are in the Top Right of the GUI. This screen might be confusing but don't worry I'll explain it! \\n\\nFirst, the bottom shows the &8Supported Upgrades&r. The clear &8Upgrades&r are &aSupported&r while the more transperant ones are &4not&r! You can also hover over them with your Mouse to see their names and if they are &aSupported&r. \\n\\n&8Upgrades&r are added through the Top Slot, they'll then show up in the Right. Here you can Click them to see how many are in the Machine and see their Effect! \\n\\nIf you'd like to take our &8Upgrades&r out, Click the one you want out, then hit the Uninstall Button. This will move the &8Upgrade&r into the Bottom Slot."]
			new: ["Most &5Machines&r, atleast the simple ones, can use &8Upgrades&r! \\n\\n&8Upgrades&r are in the Top Right of the GUI. This screen might be confusing but don't worry I'll explain it! \\n\\nFirst, the bottom shows the &8Supported Upgrades&r. The clear &8Upgrades&r are &aSupported&r while the more transparent ones are &4not&r! You can also hover over them with your Mouse to see their names and if they are &aSupported&r. \\n\\n&8Upgrades&r are added through the Top Slot, they'll then show up in the Right. Here you can Click them to see how many are in the Machine and see their Effect! \\n\\nIf you'd like to take our &8Upgrades&r out, Click the one you want out, then hit the Uninstall Button. This will move the &8Upgrade&r into the Bottom Slot."]
		}
		quest.4B35C01F5D0AAC58.quest_desc: {
			old: ["Now that we have our &9&lMetallurgic Infusion&r and hopefully some &cEnergy&r, we can start making &8Steel&r! \\n\\nWe'll need &0Carbon&r in our &eChemical Bar&r. We can use &0Coal&f, &0Charcoal&r, or any varients of those in the &eChemical Slot&f to add &0Carbon&r. \\n\\nThen, if we add an &7Iron Ingot&f/&7Dust&r into the &4Item Slot&r, it will Infuse it with 10mB of Carbon to make Enriched Iron. \\n\\nWe'll need to repeat that step just now with adding 10mB of &0Carbon&r to turn our &7Enriched Iron&r into &8Steel Dust&r! Smelt the &8Dust&r to get a &8Steel Ingot&r. \\n\\n&8Steel&r is used for pretty much everything! Machines, Tools, Upgrades, Reactors, Energy Cells! You'll need a lot of it."]
			new: ["Now that we have our &9&lMetallurgic Infusion&r and hopefully some &cEnergy&r, we can start making &8Steel&r! \\n\\nWe'll need &0Carbon&r in our &eChemical Bar&r. We can use &0Coal&f, &0Charcoal&r, or any variants of those in the &eChemical Slot&f to add &0Carbon&r. \\n\\nThen, if we add an &7Iron Ingot&f/&7Dust&r into the &4Item Slot&r, it will Infuse it with 10mB of Carbon to make Enriched Iron. \\n\\nWe'll need to repeat that step just now with adding 10mB of &0Carbon&r to turn our &7Enriched Iron&r into &8Steel Dust&r! Smelt the &8Dust&r to get a &8Steel Ingot&r. \\n\\n&8Steel&r is used for pretty much everything! Machines, Tools, Upgrades, Reactors, Energy Cells! You'll need a lot of it."]
		}
		quest.0F326EEEC2EBE4E5.quest_desc: {
			old: [
				"Using the &d&lEnrichment Chamber&r, you can &dEnrich &eItems&r to convert them into &dEnriched&r variants."
				""
				"These &dEnriched Items&r give 8x the amount of mb in a &9&lMetallurgic Infuser&r."
				""
				"&dEnriched &0Coal&r will help make more &8Steel&r. &dEnriched &4Redstone&r will help with &cInfused Alloys&r and &aBasic Control Circuits&r. And &dEnriched &5Refined Obisidian&r will help make &dUltimate&r Items!"
			]
			new: [
				"Using the &d&lEnrichment Chamber&r, you can &dEnrich &eItems&r to convert them into &dEnriched&r variants."
				""
				"These &dEnriched Items&r give 8x the amount of mb in a &9&lMetallurgic Infuser&r."
				""
				"&dEnriched &0Coal&r will help make more &8Steel&r. &dEnriched &4Redstone&r will help with &cInfused Alloys&r and &aBasic Control Circuits&r. And &dEnriched &5Refined Obsidian&r will help make &dUltimate&r Items!"
			]
		}
	}
	"chapters/productive_trees.snbt": {
		quest.18A2F6BA778D96B1.quest_subtitle: {
			old: "Bastion Chests"
			new: "Socotra Dragon + Blazing Crystals + Black Dye"
		}
		quest.768C07D1B5EB1FEB.quest_desc: {
			old: ["These can be found in Suspicious Sand and Gravel inside Cold Ocean Ruins."]
			new: ["These can be found in Suspicious Sand and Gravel inside Cold Ocean Ruins. We don't really have Cold Ocean Ruins here, so Alakarkinos will have to fill in. Just place some Gravel near their home, and some Source so they can work."]
		}
		quest.22151D56616559CB.quest_subtitle: {
			old: "Shipwreck Chests"
			new: "Star Fruit + Nether Stars + Blue Dye"
		}
		quest.4C3B7BAEA653587B.quest_subtitle: {
			old: "Desert Pyramid Chests"
			new: "Dogwood + Solar Gems"
		}
		quest.4281BCDCE233F65B.quest_subtitle: {
			old: "Ancient City Chests"
			new: "Red Maple + Firework Rockets + Warden Tendril + Warden Spawn Egg"
		}
		quest.289B30DAC960BFF2.quest_subtitle: {
			old: "End City Chests"
			new: "Asai Palm + Forbidden Arcanus Souls"
		}
		quest.4C3B7BAEA653587B.quest_desc: {
			old: ["These can be found in chests inside Desert Pyramids."]
			new: ["You can make these with either 8 &9Flawed&r or 1 &cP&6e&er&ff&de&5c&4t&r Solar Gem"]
		}
	}
	"chapters/integrated_dynamics.snbt": {
		quest.437F4945AFBE0825.quest_desc: {
			old: ["When you right-click on an Importer or an Exporter, it brings up a menu. The menu is mainly for filtering, say you have a Variable Card set to Cobblestone, your Exporter will only send Cobblestone.\\n\\nThere is a little \"+\" to the left of variables when you insert them, clicking on it opens another GUI. In here you can change transfer rates to be able to send &dINFINITE&r items/fluids/energy, as well as being able to do some other stuff.\\n\\nOn the top left we have settings, these are for the most part the same thing as the interface settings."]
			new: ["When you right-click on an Importer or an Exporter, it brings up a menu. The menu is mainly for filtering, say you have a Variable Card set to Cobblestone, your Exporter will only send Cobblestone.\\n\\nThere is a little \"+\" to the left of variables when you insert them, clicking on it opens another GUI. In here you can change transfer rates to be able to send &dINFINITE&r items/fluids/energy, as well as being able to do some other stuff.\\n\\nOn the top left we have settings, these are for the most part the same thing as the interface settings.\\n\\nNote: Lag may limit transfer rate."]
		}
		quest.499CF9F39CED8899.quest_desc: {
			old: ["&bIntegrated Dynamics&r (ID) is a logistics mod that can be used for storage, item/power/fluid transfer and more!\\n\\nMenril trees can be found in Meneglin biomes.\\n\\nThese quests will cover some of the basic concepts of the mod, read the guidebook given as a reward for this quest if you want to go further in depth."]
			new: ["&bIntegrated Dynamics&r (ID) is a logistics mod that can be used for storage, item/power/fluid transfer and more!\\n\\nMenril Saplings can be obtained by sieving Moss with an Iron+ Mesh.\\n\\nThe tree also requires a 3x3 area of dirt to grow.\\n\\nThese quests will cover some of the basic concepts of the mod, read the guidebook given as a reward for this quest if you want to go further in depth."]
		}
	}
	"chapters/extreme_reactors.snbt": {
		quest.0B1DF8A040826D87.quest_desc: {
			old: ["Now that you have &cRossinite&r, you can mix it with &aBenitoite&r to create &dInsanite&r ingots.\\n\\n&aBenitoite Ore&r can be found in the Nether."]
			new: ["Now that you have &cRossinite&r, you can mix it with &aBenitoite&r to create &dInsanite&r ingots.\\n\\n&aBenitoite&r can be obtained with the Ore Laser from Industrial Foregoing."]
		}
		quest.5AD80D3242DD3F60.quest_desc: {
			old: ["One of the hardest materials to get in the mod!\\n\\nThis is also used to create the &6ATM Star&r!"]
			new: ["One of the hardest materials to get in the mod!\\n\\nThis is also the most powerful Turbine Coil available!"]
		}
	}
	"chapters/tips_and_tricks.snbt": {
		quest.7A514E27E1A7FE32.quest_desc: {
			old: ["Diamonds also allow us to create some cool gadgets to help us build using the mod &l&cBuilding Gadgets&r.\\n\\nThese are great tools to help you build bigger bases, or for clearing out space using the &cDestruction Gadget&r."]
			new: ["Diamonds also allow us to create some cool gadgets to help us build using the mod &l&cBuilding Gadgets&r.\\n\\nThese are great tools to help you build bigger bases, or for clearing out space using the &cDestruction Gadget&r.\\n\\nAdditionally, you can link them to an AE2 Network with the same way you link Wireless Terminals, with the Wireless Access Point. This allows it to use blocks stored in the ME Network."]
		}
	}
	"chapters/occultism.snbt": {
		quest.367E891A50991436.quest_desc: {
			old: ["Using &cSevira's Permanent Confinement&r, we can combine several different Wither materials and some Netherite to create three Witherite Dust. With these, we can create ourselfs the highest form of Foundation Chalk, Black Chalk."]
			new: ["Using &cSevira's Permanent Confinement&r, we can combine several different Wither materials and some Netherite to create three Witherite Dust. With these, we can create ourselves the highest form of Foundation Chalk, Black Chalk."]
		}
		quest.2CF96A264EB5522C.quest_desc: {
			old: [
				"&9Uphyxes' Inverted Tower&r is the maximum tier of &6Infusion Rituals&r. It doesn't have as many uses as the other three tiers, but it's still nessecary for the \"endgame\" of Occultism. "
				""
				"Mainly, it's used to create Dragonyst Dust, which is the main ingredient for Magenta Chalk."
			]
			new: [
				"&9Uphyxes' Inverted Tower&r is the maximum tier of &6Infusion Rituals&r. It doesn't have as many uses as the other three tiers, but it's still necessary for the \"endgame\" of Occultism. "
				""
				"Mainly, it's used to create Dragonyst Dust, which is the main ingredient for Magenta Chalk."
			]
		}
		quest.0C554FD9A150D2CD.quest_desc: {
			old: [
				"You can also use &cCopper Sacrificial Bowls&r and &cSilver Sacrifical Bowls!&r"
				""
				"While these are purely for decoration and change nothing functionally, they do look much nicer!"
			]
			new: [
				"You can also use &cCopper Sacrificial Bowls&r and &cSilver Sacrificial Bowls!&r"
				""
				"While these are purely for decoration and change nothing functionally, they do look much nicer!"
			]
		}
		quest.690B89D23134B624.title: {
			old: "&cR&6a&ei&an&9b&5o&dw&r Chalk"
			new: "&zRainbow&r Chalk"
		}
		quest.33106E24A3B5DDD8.quest_desc: {
			old: [
				"The next step in your journey will be to find &cIesnium&r."
				""
				"Normally, you would have to go spelunking in the Nether, but this is a Skyblock modpack!"
				""
				"Instead, try sieving some &eCrushed Blackstone&c."
			]
			new: [
				"The next step in your journey will be to find &cIesnium&r."
				""
				"Normally, you would have to go spelunking in the Nether, but this is a Skyblock modpack!"
				""
				"Instead, try using an Atomic Reconstructor on Ancient Debris."
			]
		}
		quest.4CE571F942461909.quest_desc: {
			old: [
				"The Ritual Satchel is nice, but it takes a long time to place all the blocks. Now that you can perform the &cSevira's Permenant Confinement&r ritual, you can create the Artisanal Ritual Satchel!"
				""
				"The Artisanal Ritual Satchel functions nearly identically to the regular Ritual Satchel, except it instantly places all the nessecary items for the ritual, and has the added ability to right-click on Golden Bowl to erase all the Chalk Runes and collect all the other items (Skulls, Candles, and Crystals) and return them to the Satchel."
				""
				"No, it doesn't restore the durability of the Chalk."
			]
			new: [
				"The Ritual Satchel is nice, but it takes a long time to place all the blocks. Now that you can perform the &cSevira's Permanent Confinement&r ritual, you can create the Artisanal Ritual Satchel!"
				""
				"The Artisanal Ritual Satchel functions nearly identically to the regular Ritual Satchel, except it instantly places all the necessary items for the ritual, and has the added ability to right-click on Golden Bowl to erase all the Chalk Runes and collect all the other items (Skulls, Candles, and Crystals) and return them to the Satchel."
				""
				"No, it doesn't restore the durability of the Chalk."
			]
		}
		quest.61999669BDE127F9.quest_desc: {
			old: [
				"If you haven't noticed already, making and re-making rituals over and over again is very taxing on the durability of your Chalks. "
				""
				"If you're worried about your Chalk breaking, but don't feel like doing the entire ritual to create a new chalk over again, then this ritual is for you!"
				""
				"Using the power of a &aDijinni&r, you can repair any color of Chalk to it's maximum!"
				""
				"Alternatively, you could use something like the &aEternal Stella&r from the Forbidden Arcanus mod to permenantly preserve your Chalks!"
			]
			new: [
				"If you haven't noticed already, making and re-making rituals over and over again is very taxing on the durability of your Chalks. "
				""
				"If you're worried about your Chalk breaking, but don't feel like doing the entire ritual to create a new chalk over again, then this ritual is for you!"
				""
				"Using the power of a &aDijinni&r, you can repair any color of Chalk to it's maximum!"
				""
				"Alternatively, you could use something like the &aEternal Stella&r from the Forbidden Arcanus mod to permanently preserve your Chalks!"
			]
		}
		quest.5316DF321B45D2CA.quest_desc: {
			old: ["Welcome to &dOccultism&r!\\n\\nThis mod aims to help the player in many different ways by enlisting the help of &c&mDemons&r &bSpirits&r! Don't worry, most of them are friendly. &oMost&r.\\n\\nTo get started, you'll need to get some &aDemon's Fruit Seeds&r."]
			new: ["Welcome to &dOccultism&r!\\n\\nThis mod aims to help the player in many different ways by enlisting the help of &c&mDemons&r &bSpirits&r! Don't worry, most of them are friendly. &oMost&r.\\n\\nTo get started, you'll need to get some &aDemon's Dream Seeds&r. Break some grass to get it."]
		}
		quest.5AE80FF518B1BBA6.quest_desc: {
			old: [
				"Tired of lugging around Chalks, Candles, Skulls, and Crystals? Just make a Ritual Satchel!"
				""
				"By sneak + right-clicking with the Ritual Satchel in your hand, you can fill it with all the materials you need to draw a ritual circle."
				""
				"Once you've loaded up the Satchel, simply right-click any preview block to begin (slowly) automatically placing all the runes for the selected ritual. "
				""
				"If a piece of chalk inside the bag falls under 40% durability, the enchantment glint on this item will dissapear to signal that it may be time to repair or replace some of your Chalks."
			]
			new: [
				"Tired of lugging around Chalks, Candles, Skulls, and Crystals? Just make a Ritual Satchel!"
				""
				"By sneak + right-clicking with the Ritual Satchel in your hand, you can fill it with all the materials you need to draw a ritual circle."
				""
				"Once you've loaded up the Satchel, simply right-click any preview block to begin (slowly) automatically placing all the runes for the selected ritual. "
				""
				"If a piece of chalk inside the bag falls under 40% durability, the enchantment glint on this item will disappear to signal that it may be time to repair or replace some of your Chalks."
			]
		}
		quest.7F09F8F98C13F11B.quest_desc: {
			old: [
				"What is a Demonic Ritual without a &cSacrifice&r! :D\\n\\nMost of the time, Demons just like items so don't be too afraid yet. However, if you have a favorite Cow, you might need to be worried. Sorry Betsy.\\n\\n&aSacrifical Bowls&r are used to place items needed for Rituals. These can be placed anywhere within the Ritual, as long as it isn't convering up any of the required Chalk. "
				""
				"For now, you'll only need four, but later on you'll need upwards of ten bowls for each ritual!\\n\\nThe &6Golden Sacrificial Bowl&r is used in the middle of the Ritual to activate it, and also usually needs a Book of Binding for the Ritual in it."
			]
			new: [
				"What is a Demonic Ritual without a &cSacrifice&r! :D\\n\\nMost of the time, Demons just like items so don't be too afraid yet. However, if you have a favorite Cow, you might need to be worried. Sorry Betsy.\\n\\n&aSacrificial Bowls&r are used to place items needed for Rituals. These can be placed anywhere within the Ritual, as long as it isn't convering up any of the required Chalk. "
				""
				"For now, you'll only need four, but later on you'll need upwards of ten bowls for each ritual!\\n\\nThe &6Golden Sacrificial Bowl&r is used in the middle of the Ritual to activate it, and also usually needs a Book of Binding for the Ritual in it."
			]
		}
		quest.5ACE97EE75813006.quest_desc: {
			old: [
				"This is the main source of information on &dRituals&r. Here's the basics:"
				""
				"&lTiers of Rituals&r:"
				""
				"Rituals have (basically) four tiers based on how powerful the Demon that you're invoking is. The first tier is &eFoliot&r, then &aDijini&r, &cAfrit&r, and &9Marid&r. Some rituals fall into in-between tiers, such as the &6Unbound Afrit&r tier."
				""
				"T&lypes of Rituals&r:"
				""
				"There are five main types of rituals, but we'll only need four for progression. The main three are &9Summoning Rituals&r, &5Possession Rituals&r, and &6Infusion Rituals&r. Each one will be explained the first time that they appear in these quests. The fourth type of ritual is a sort of &dDemon-less&r &dRitual&r, meaning that it uses bits and pieces from all three types to preform a special action without the direct usage of a Demon."
				""
				"The fifth type, &eFamiliar Rituals&r, are not needed for progression. But they can still be summon some useful friends to help you out!"
				""
				"&lChalks&r:"
				""
				"There are two types of Chalks: Foundation Chalks, and Colored Chalks."
				""
				"Foundation chalks are used in every single ritual, and each tier higher gets a shade darker, starting with White Chalk and ending with Black Chalk. "
				""
				"Colored Chalks are the most commonly used, but the color of the Chalk doesn't directly corelate to its power the same as Foundation Chalks."
			]
			new: [
				"This is the main source of information on &dRituals&r. Here's the basics:"
				""
				"&lTiers of Rituals&r:"
				""
				"Rituals have (basically) four tiers based on how powerful the Demon that you're invoking is. The first tier is &eFoliot&r, then &aDijini&r, &cAfrit&r, and &9Marid&r. Some rituals fall into in-between tiers, such as the &6Unbound Afrit&r tier."
				""
				"T&lypes of Rituals&r:"
				""
				"There are five main types of rituals, but we'll only need four for progression. The main three are &9Summoning Rituals&r, &5Possession Rituals&r, and &6Infusion Rituals&r. Each one will be explained the first time that they appear in these quests. The fourth type of ritual is a sort of &dDemon-less&r &dRitual&r, meaning that it uses bits and pieces from all three types to preform a special action without the direct usage of a Demon."
				""
				"The fifth type, &eFamiliar Rituals&r, are not needed for progression. But they can still be summon some useful friends to help you out!"
				""
				"&lChalks&r:"
				""
				"There are two types of Chalks: Foundation Chalks, and Colored Chalks."
				""
				"Foundation chalks are used in every single ritual, and each tier higher gets a shade darker, starting with White Chalk and ending with Black Chalk. "
				""
				"Colored Chalks are the most commonly used, but the color of the Chalk doesn't directly correlate to its power the same as Foundation Chalks."
			]
		}
		quest.690B89D23134B624.quest_desc: {
			old: [
				"Grab your chalks, draw your &dRonaza's Contact&r ritual, and get ready to create the ULTIMATE CHALK!"
				""
				"Instead of having to lug around a full set of 16 chalks, you can use the Rainbow Chalk to paint a color-changing Rune that counts as any of them! "
			]
			new: [
				"Grab your chalks, draw your &dRonaza's Contact&r ritual, and get ready to create the ULTIMATE CHALK*!"
				""
				"Instead of having to lug around a full set of 16 chalks, you can use the Rainbow Chalk to paint a color-changing Rune that counts as any of them (except for Foundation Chalk, look for Void Chalk to add those to the mix)! "
			]
		}
		quest.0BD6365534BF04D5.quest_desc: {
			old: [
				"With Lime Chalk, it's time to delve into &5Possesion Rituals&r. These rituals are slightly different from the others because they all require a live sacrifice, usually small mobs such as Chickens, Bees, Bats, etc. However, as rituals get more complicated, they will require larger and larger sacrifices. "
				""
				"Even if you've placed all of the items needed and the Book of Binding into the Golden Sacrificial Bowl, the Ritual will not begin until you kill the sacrifice on top of the runes."
				""
				"It is recommended that you make some sort of mob capture item such as an Empty Soul Gem, Jar, Mob Imprisonment Tool, or Quantum Catcher!"
				""
				"The first tier of &5Possession rituals&r is &eHeidryn's Lure&r, which is only used to get mundane items like Skeleton Skulls and End Stone. Because of this, you can skip straight to the second tier of ritual, &aIhagan's Enthrallment&r. "
			]
			new: [
				"With Lime Chalk, it's time to delve into &5Possession Rituals&r. These rituals are slightly different from the others because they all require a live sacrifice, usually small mobs such as Chickens, Bees, Bats, etc. However, as rituals get more complicated, they will require larger and larger sacrifices. "
				""
				"Even if you've placed all of the items needed and the Book of Binding into the Golden Sacrificial Bowl, the Ritual will not begin until you kill the sacrifice on top of the runes."
				""
				"It is recommended that you make some sort of mob capture item such as an Empty Soul Gem, Jar, Mob Imprisonment Tool, or Quantum Catcher!"
				""
				"The first tier of &5Possession rituals&r is &eHeidryn's Lure&r, which is only used to get mundane items like Skeleton Skulls and End Stone. Because of this, you can skip straight to the second tier of ritual, &aIhagan's Enthrallment&r. "
			]
		}
		quest.54378277B8D28B1D.quest_desc: {
			old: [
				"An \"upgrade\" to the Rainbow Chalk, for those who don't like the rapid color-switching runes ruining their tediously crafted aesthetic. "
				""
				"Has the same function as the Rainbow Chalk, except all the runes will show up as white."
			]
			new: [
				"An \"upgrade\" to the Rainbow Chalk, for those who don't like the rapid color-switching runes ruining their tediously crafted aesthetic. "
				""
				"Has the same function as the Rainbow Chalk, except all the runes will show up as white, and it now works with Foundation Chalk too."
			]
		}
	}
	"chapters/applied_energistics_2.snbt": {
		quest.0F03E75CF79BADD7.quest_desc: {
			old: ["MEGA Cells&f offers the bespoke &bBulk Item Storage Cell&f, which is limited to no more than &oone&r type of item storeable per cell but can store a practically &o&lINFINITE&r* number of that item type. Before it can accept an item type, it must be filtered in advance using a Cell Workbench.\\n\\n*&oTechnically \"max long\". If you know, you know.&r"]
			new: ["MEGA Cells&f offers the bespoke &bBulk Item Storage Cell&f, which is limited to no more than &oone&r type of item storable per cell but can store a practically &o&lINFINITE&r* number of that item type. Before it can accept an item type, it must be filtered in advance using a Cell Workbench.\\n\\n*&oTechnically \"max long\". If you know, you know.&r"]
		}
	}
	"chapters/generators.snbt": {
		quest.0AD2B11565B484E7.title: {
			old: "&cR&6a&ei&2n&3b&9o&5w &cP&6l&ea&2t&3i&9n&5g"
			new: "&zRainbow Plating"
		}
		quest.2EE8FCB63A338BC4.quest_desc: {
			old: [
				"The &cR&6a&ei&2n&3b&9o&5w &cF&6u&er&2n&3a&9c&5e&r needs quite literally every other Furnace to Craft. 8 &cR&6a&ei&2n&3b&9o&5w &cP&6l&ea&2t&3i&9n&5g&r and 1 &cR&6a&ei&2n&3b&9o&5w &cC&eo&3r&5e&r gives us the best Furnace we could imagine!"
				""
				"Yes it takes 20 Ticks to smelt or 1 Second to smelt, but it doesn't smelt 1 item. How many items you ask? How many are in a stack of items?"
			]
			new: [
				"The &zRainbow Furnace&r needs quite literally every other Furnace to Craft. 8 &zRainbow Plating&r and 1 &zRainbow Core&r gives us the best Furnace we could imagine!"
				""
				"Yes it takes 20 Ticks to smelt or 1 Second to smelt, but it doesn't smelt 1 item. How many items you ask? How many are in a stack of items?"
			]
		}
		quest.062AA943A1629A86.title: {
			old: "&cR&6a&ei&2n&3b&9o&5w &cC&eo&3a&5l"
			new: "&zRainbow Coal"
		}
		quest.2EE8FCB63A338BC4.title: {
			old: "&cR&6a&ei&2n&3b&9o&5w &cF&6u&er&2n&3a&9c&5e"
			new: "&zRainbow Furnace"
		}
		quest.062AA943A1629A86.quest_desc: {
			old: ["You blew up the &cR&6a&ei&2n&3b&9o&5w&r &cF&6u&er&2n&3a&9c&5e&r?!?! Just lit TNT right next to it? Are you mad? That took so many Furnaces and resources and you just blew it up!!! Did you atleast get something good from it? &cR&6a&ei&2n&3b&9o&5w&r &cC&eo&3a&5l&r? Coal that lasts forever? Actually that's pretty worth it."]
			new: ["You blew up the &zRainbow Furnace&r?!?! Just lit TNT right next to it? Are you mad? That took so many Furnaces and resources and you just blew it up!!! Did you atleast get something good from it? &zRainbow Coal&r? Coal that lasts &mforever&r a long time? Actually that's pretty worth it."]
		}
		quest.0ADBE90B33ACC9FB.title: {
			old: "&cR&6a&ei&2n&3b&9o&5w &cG&6e&en&2e&3r&9a&5t&co&6r"
			new: "&zRainbow Generator"
		}
		quest.0ADBE90B33ACC9FB.quest_desc: {
			old: ["The &cR&6a&ei&2n&3b&9o&5w&r &cG&6e&en&2e&3r&9a&5t&ce&6r&r is a boost to the &cR&6a&ei&2n&3b&9o&5w&r &cF&6u&er&2n&3a&9c&5e&r while using &3Augment&r: Generator. If all other 9 Furnaces (not counting AllTheModium Furnaces and above) are around the &cR&6a&ei&2n&3b&9o&5w&r &cF&6u&er&2n&3a&9c&5e&r, have &3Augment&r: Generator, and are actively making Energy (fueled up and not full) they will give a boost to a &cR&6a&ei&2n&3b&9o&5w&r &cF&6u&er&2n&3a&9c&5e&r that has &3Augment&r: Generator and is working. It will make 2kFE a tick more!"]
			new: ["The &zRainbow Generator&r is a boost to the &zRainbow Furnace&r while using &3Augment&r: Generator. If all other 9 Furnaces (not counting AllTheModium Furnaces and above) are around the &zRainbow Furnace&r, have &3Augment&r: Generator, and are actively making Energy (fueled up and not full) they will give a boost to a &zRainbow Furnace&r that has &3Augment&r: Generator and is working. It will make 2kFE a tick more!"]
		}
		quest.7A615E2A152917AD.title: {
			old: "&cR&6a&ei&2n&3b&9o&5w &cC&eo&3r&5e"
			new: "&zRainbow Core"
		}
	}
	"chapters/storage.snbt": {
		quest.1CACE201C6AA0913.quest_desc: {
			old: ["This upgrade will void extra items that come when Drawers are full.\\n\\nThis can be usefull to prevent overflow or to prevent a setup from backing up due to the storage being full."]
			new: ["This upgrade will void extra items that come when Drawers are full.\\n\\nThis can be useful to prevent overflow or to prevent a setup from backing up due to the storage being full."]
		}
		quest.122FBF5110E4CFF2.quest_desc: {
			old: ["The Iron Downgrade will downgrade the Drawer's max space to a stack. This can be usefull for keeping items on stock, but not too many."]
			new: ["The Iron Downgrade will downgrade the Drawer's max space to a stack. This can be useful for keeping items on stock, but not too many."]
		}
	}
	"chapters/chapter_2_the_cool_parts.snbt": {
		quest.07BEB974DF1E5AD3.quest_desc: {
			old: ["Makes Energy at the same rate as an &aEmerald Generator&r but has a much higher Transfer Rate. Also arguably cheaper as it takes less items but that item is also &5Netherite&r so..."]
			new: ["Works exactly like an Iron Generator... just much better! "]
		}
		quest.40DB6E3DE87F16EF.quest_desc: {
			old: [
				"&dDragon's Breath&r is a powerful, (stinky), and mysterious item. Powerful means we can make Energy from it, and lots of it! &5Halitosis Generator&r makes Energy from &dDragon's Breath&r!"
				""
				"(BTW you can farm &dDragon's Breath&r with an Extrator from XyCraft with a Dragon's Head)."
			]
			new: [
				"&dDragon's Breath&r is a powerful, (stinky), and mysterious item. Powerful means we can make Energy from it, and lots of it! &5Halitosis Generator&r makes Energy from &dDragon's Breath&r!"
				""
				"(BTW you can farm &dDragon's Breath&r with an Extractor from XyCraft with a Dragon's Head)."
			]
		}
		quest.07BEB974DF1E5AD3.title: {
			old: "&5Netherite Generator"
			new: "&cNetherite Generator"
		}
		quest.61F265D9A5713A4D.title: {
			old: "&fIron Generator"
			new: "&6&lGenerator Galore"
		}
		quest.68972BA647FDCF8F.quest_desc: {
			old: ["If you know &l&6Productive Bees&r you should know LobsterJonn. He made &l&6Productive Bees&r and &lGenerator's Galore&r (along with many others). The &6Honey Generator&r is a good way of connecting both these mods! &6Honey Generator&r uses &6Liquid Honey&r to make Energy. "]
			new: ["If you know &l&6Productive Bees&r you should know LobsterJonn. He made &l&6Productive Bees&r and &l&6Generator's Galore&r (along with many others). The &6Honey Generator&r is a good way of connecting both these mods! &6Honey Generator&r uses &6Liquid Honey&r to make Energy. "]
		}
		quest.61F265D9A5713A4D.quest_desc: {
			old: ["Each upgrade upgrades everything, from the amount it makes to how much it can hold to what it can transfer to other blocks! \\n \\nYou'll need a &6Copper Generator&r to make an Iron Generator, sorry &6Copper&r haters."]
			new: ["&6&lGenerator Galore&r has changed quite a bit! \\n\\nThey function all the same, use Item get Energy, but their types and Recipes have changed. \\n\\nWe don't need &6Copper&f, &eGold&f, and &bDiamond&r Generators now we just have Iron, &cNetherite&r, and unique Generators. \\nAll but the &4Magmatic Generator&r start with the Iron Generator!"]
		}
	}
	file.snbt: {
		file.0000000000000001.title: {
			old: "All The Mods 10: To the Sky!"
			new: "&f&lAll The Mods 10: To the Sky!&r"
		}
	}
	"chapters/apothic_enchanting.snbt": {
		quest.0518551637F76C50.quest_desc: {
			old: ["For the &9Echoing&r upgrade we'll need a few different Items. \\n\\nCandles which are relatively easy to get! And &9Echo Shards&r... which definitely aren't... \\n\\nThe best chance at getting them is by Looting an &6Ancient City&r, but you can Craft them with a few different Rituals. \\n\\n(Or even later on with &5Enchanting&r!) \\n\\nThe &9Echoing Deepshelves&r will give a whole lot more &5Arcana&r at &515%&r! Along with raising the max &aEterna&r to &a75&r."]
			new: ["For the &9Echoing&r upgrade we'll need a few different Items. \\n\\nCandles which are relatively easy to get! And &9Echo Shards&r... which definitely aren't... \\n\\nThe best chance at getting them is by sieving some &eCrushed End Stone&r with a &cNetherite&r Mesh, but you can Craft them with a few different Rituals. \\n\\n(Or even later on with &5Enchanting&r!) \\n\\nThe &9Echoing Deepshelves&r will give a whole lot more &5Arcana&r at &515%&r! Along with raising the max &aEterna&r to &a75&r."]
		}
		quest.377D6CF86BC1C64F.quest_desc: {
			old: ["The &8Tome of Scrapping&r will only take off half the &5Enchantments&r, while the &8Tome of Superior Scrapping&r will take every &5Enchantment&r off the Item! \\n\\nBoth of these &8Tomes&r will break the Item in use though. \\n\\nTo &d&lInfuse&r our &8Tome of Scrapping&r into a &8Tome of Superior Scrapping&r we can use 3 &9Soul-Touched Sculkshelves&r and 1 &dDraconic Endshelf&r."]
			new: ["The &8Tome of Scrapping&r will only take off half the &5Enchantments&r, while the &8Tome of Superior Scrapping&r will take every &5Enchantment&r off the Item! \\n\\nBoth of these &8Tomes&r will break the Item in use though. \\n\\nTo &d&lInfuse&r our &8Tome of Scrapping&r into a &8Tome of Superior Scrapping&r we can use 3 &9Echoing Sculkshelves&r and 15 Bookshelves, or 4 Draconium Blocks."]
		}
		quest.523DC411241B470A.quest_desc: {
			old: [
				"All &5Enchantments&r from the &5Enchantment Table&r is determined by the Levels of &aEterna&r, &cQuanta&r, and &5Arcana&r. \\n\\nWe can see the Pool of &5Enchantments&r available by clicking the ? in the Top Right of the &5Enchantment Table's&r GUI when an Item is being &5Enchanted&r. \\n\\nThe higher the &cQuanta&r is, the better chance we get a worse &5Enchantment&r gets. Ones like &5Curses of Vanishing &for &5Binding&r! \\n\\nWith the &6Geode-Encased Bookshelf of Stability&r it will get rid of the increased chances of worse &5Enchantments&r. \\n\\nYou will still be able to get &cCurses&r with it, just at a much lower rate!"
				"{@pagebreak}"
				"To Craft it we'll need a &7Bookshelf&r, 7 Calcite, and 1 &5Budding Amethyst&r. \\n\\n&5Budding Amethyst&r can not be collected from Mining, even with &5Silk Touch&r. You'll need either a Ritual or Infusion to get one then!"
			]
			new: [
				"All &5Enchantments&r from the &5Enchantment Table&r is determined by the Levels of &aEterna&r, &cQuanta&r, and &5Arcana&r. \\n\\nWe can see the Pool of &5Enchantments&r available by clicking the ? in the Top Right of the &5Enchantment Table's&r GUI when an Item is being &5Enchanted&r. \\n\\nThe higher the &cQuanta&r is, the better the chance we get a weaker &5Enchantment&r gets. \\n\\nWith the &6Geode-Encased Bookshelf of Stability&r it will get rid of the increased chances of worse &5Enchantments&r."
				"{@pagebreak}"
				"To Craft it we'll need a &7Bookshelf&r, 7 Calcite, and 1 &5Budding Amethyst&r. \\n\\n&5Budding Amethyst&r can not be collected from Mining, even with &5Silk Touch&r. You'll need either a Ritual, Infusion, or a &c&lFoundry&r to get one then!"
			]
		}
		quest.60850E717C747A78.quest_desc: {
			old: ["You ever spend 3 months studying &oGalatic Code&r to finally understand &5Enchantment Table&r language just for it to be gibberish? \\n\\nNo? \\n\\nMe either, but &9Enchanting Clues&r are your actual translator for it! \\n\\nEach &9Enchanting Clue&r will tell you 1 &5Enchantment&r before you actually use it."]
			new: ["You ever spend 3 months studying &oGalactic Code&r to finally understand &5Enchantment Table&r language just for it to be gibberish? \\n\\nNo? \\n\\nMe either, but &9Enchanting Clues&r are your actual translator for it! \\n\\nEach &9Enchanting Clue&r will tell you 1 &5Enchantment&r before you actually use it."]
		}
		quest.3D31B94CC42BCE43.quest_desc: {
			old: ["The &8Tome of Extraction&r is the &8Tome&r we are looking for! It will take off all &5Enchantments&r and leave the Item alone! \\n\\nTo make it we'll need to &d&lInfuse&r our &8Tome of Superior Scrapping&r. \\n\\nWe can just add another &9Soul-Touched Sculkshelf&r to our previous Table to get enough!"]
			new: ["The &8Tome of Extraction&r is the &8Tome&r we are looking for! It will take off all &5Enchantments&r and leave the Item alone! \\n\\nTo make it we'll need to &d&lInfuse&r our &8Tome of Superior Scrapping&r. \\n\\nWe can just use our previous setup for this."]
		}
		quest.24FCFF18296ED907.quest_desc: {
			old: ["To upgrade &9Deepshelves&r even farther, surprisingly we don't need &d&lInfusion&r! Instead we need more Crafting! \\n\\nFirst, is 5 &3Sculk Blocks&r and a &3Sculk Catalyst&r. Both can be found within the &9Deep Dark&r and will need &5Silk Touch&r to collect. \\n\\nLast is the &9Warden Tendril&r... this is a Drop from the &9&lWarden&r... Yes, you'll need to kill the &9&lWarden&r. \\n\\nOnce you have all that you can Craft one of the best &7Bookshelves&r! One that gives &a10 Eterna&r, &c15% Quanta&r, and &510% Arcana&r. \\n\\nAnd most importantly, gives us a max &aEterna&r of &a80&r! Almost to 100!"]
			new: ["To upgrade &9Deepshelves&r even farther, surprisingly we don't need &d&lInfusion&r! Instead we need more Crafting! \\n\\nFirst, is 4 &3Sculk Blocks&r. You can get these by sieving &eCrushed End Stone&r with a &cNetherite&r Mesh.\\n\\nLast is the &9Warden Tendril&r and a &3Sculk Catalyst&r... these are Drops from the &9&lWarden&r... Yes, you'll need to kill the &9&lWarden&r.\\n\\nOnce you have all that you can Craft one of the best &7Bookshelves&r! One that gives &a10 Eterna&r, &c15% Quanta&r, and &510% Arcana&r. \\n\\nAnd most importantly, gives us a max &aEterna&r of &a80&r! Almost to 100!"]
		}
		quest.6852BEFDD4DE4E4B.quest_desc: {
			old: ["&9Soul-Touched Deepshelves&r are an upgrade to &9Deepshelves&r. \\n\\nThey are Crafted with a &bSoul Lantern&r and 3 &3Sculk Blocks&r. You'll need &5Silk Touch&r to pick up &3Sculk Blocks&r. \\n\\nThen, we can Craft our &9Soul-Touched&r version. These will give a ton more &cQuanta&r at &c15%&r! \\n\\nIt also increases max &aEterna&r to &a75&r."]
			new: ["&9Soul-Touched Deepshelves&r are an upgrade to &9Deepshelves&r. \\n\\nThey are Crafted with a &bSoul Lantern&r and 3 &3Sculk Blocks&r. You'll need to sieve &eCrushed End Stone&r with a &cNetherite&r Mesh.\\n\\nThen, we can Craft our &9Soul-Touched&r version. These will give a ton more &cQuanta&r at &c15%&r! \\n\\nIt also increases max &aEterna&r to &a75&r."]
		}
		quest.586D5DE28EEC8014.quest_desc: {
			old: ["&cQuanta&r helps to mix up the &5Enchantment&r Pool, making it easier to get a whole bunch of different &5Enchantments&r. \\n\\n&cQuanta&r can work against you though, the more you have it, the more common Bad &5Enchantments&r will get. Bad &5Enchantments&r like &5Curse of Binding&r! \\n\\nBefore we used &eRectification&r, instead we now use &6Geode-Encased Bookshelves of Stability&r! \\n\\nDefault &cQuanta&r is &c15%&r and its max is &c100%&r."]
			new: ["&cQuanta&r helps to mix up the &5Enchantment&r Pool, making it easier to get a whole bunch of different &5Enchantments&r. \\n\\n&cQuanta&r can work against you though, the more you have it, the more common weaker &5Enchantments&r will get.\\n\\nBefore we used &eRectification&r, instead we now use &6Geode-Encased Bookshelves of Stability&r! \\n\\nDefault &cQuanta&r is &c15%&r and its max is &c100%&r."]
		}
		quest.235E3C386E8D36A3.quest_desc: {
			old: [
				"This is where the seperation of &4Hellshelves&r and &bSeashelves&r end! \\n\\nFirst, we'll need to Craft a &9Dormant Deepshelf&r. These are just 6 &8Cracked Deepslate Bricks&r and 3 &7Books&r. \\n\\nThen, we'll need &a60 Eterna&r, &c40% Quanta&r, and &540% Arcana&r. We can get that with 12 &bCrystalline Seashelves&r or 12 &4Glowing Hellshelves&r! \\n\\nFinally, we can &d&lInfuse&r our &9Dormant Deepshelves&r into regular &9Deepshelves&r!"
				"{image:atm:textures/questpics/apothic/enchant_deepshelf.png width:100 height:100 align:center}"
			]
			new: [
				"This is where the separation of &4Hellshelves&r and &bSeashelves&r end! \\n\\nFirst, we'll need to Craft a &9Dormant Deepshelf&r. These are just 6 &8Cracked Deepslate Tiles&r and 3 &7Books&r. \\n\\nThen, we'll need &a60 Eterna&r, &c40% Quanta&r, and &540% Arcana&r. We can get that with 12 &bCrystalline Seashelves&r or 12 &4Glowing Hellshelves&r! \\n\\nFinally, we can &d&lInfuse&r our &9Dormant Deepshelves&r into regular &9Deepshelves&r!"
				"{image:atm:textures/questpics/apothic/enchant_deepshelf.png width:100 height:100 align:center}"
			]
		}
		quest.2EC2FA680076C07D.quest_desc: {
			old: ["To upgrade &9Deepshelves&r even farther, surprisingly we don't need &d&lInfusion&r! Instead we need more Crafting! \\n\\nFirst, is 5 &3Sculk Blocks&r and a &3Sculk Catalyst&r. Both can be found within the &9Deep Dark&r and will need &5Silk Touch&r to collect. \\n\\nLast is the &9Warden Tendril&r... this is a Drop from the &9&lWarden&r... Yes, you'll need to kill the &9&lWarden&r. \\n\\nOnce you have all that you can Craft one of the best &7Bookshelves&r! One that gives &a10 Eterna&r, &c10% Quanta&r, and &515% Arcana&r. \\n\\nAnd most importantly, gives us a max &aEterna&r of &a80&r! Almost to 100!"]
			new: ["To upgrade &9Deepshelves&r even farther, surprisingly we don't need &d&lInfusion&r! Instead we need more Crafting! \\n\\nFirst, is 4 &3Sculk Blocks&r. You can get these by sieving &eCrushed End Stone&r with a &cNetherite&r Mesh.\\n\\nLast is the &9Warden Tendril&r and a &3Sculk Catalyst&r... these are Drops from the &9&lWarden&r... Yes, you'll need to kill the &9&lWarden&r. \\n\\nOnce you have all that you can Craft one of the best &7Bookshelves&r! One that gives &a10 Eterna&r, &c10% Quanta&r, and &515% Arcana&r. \\n\\nAnd most importantly, gives us a max &aEterna&r of &a80&r! Almost to 100!"]
		}
	}
	"chapters/justdirethings.snbt": {
		quest.6889EFC6CC291463.quest_desc: {
			old: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"Repells nearby mobs when activated, has a cooldown."
			]
			new: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"Repels nearby mobs when activated, has a cooldown."
			]
		}
		quest.1705175C20CE91DD.quest_desc: {
			old: ["Eclipse Alloy is a new material added by JDT. Eclipse Alloy is aquired by performing Goo Spread on Netherite Blocks using tier four goo. Eclipse Alloy Ore is affected by fortune."]
			new: ["Eclipse Alloy is a new material added by JDT. Eclipse Alloy is acquired by performing Goo Spread on Netherite Blocks using tier four goo. Eclipse Alloy Ore is affected by fortune."]
		}
		quest.1DAA5DD81EF96469.quest_desc: {
			old: [
				"Valid Upgrades:"
				"- Lawnmower"
				"- Sky Sweeper"
				"- Auto Smelter"
				"- Hammer"
				""
				"Intrisic Ability:"
				"- Lava Repair"
			]
			new: [
				"Valid Upgrades:"
				"- Lawnmower"
				"- Sky Sweeper"
				"- Auto Smelter"
				"- Hammer"
				""
				"Intrinsic Ability:"
				"- Lava Repair"
			]
		}
		quest.5961C1ED32522BEF.quest_desc: {
			old: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r "
				""
				"Spwans a decoy of the player that pulls agro away from the player, has a cooldown."
			]
			new: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r "
				""
				"Spawns a decoy of the player that pulls agro away from the player, has a cooldown."
			]
		}
		quest.60A4994078500F63.quest_desc: {
			old: ["Celestigem is a new material added by JDT. Celestigem is aquired by performing Goo Spread on Diamond Blocks using tier three goo or higher. Celestigem Ore is affected by fortune."]
			new: ["Celestigem is a new material added by JDT. Celestigem is acquired by performing Goo Spread on Diamond Blocks using tier three goo or higher. Celestigem Ore is affected by fortune."]
		}
		quest.53F9E5CE7EE6F852.quest_desc: {
			old: ["The Creature Catcher allows for the transport of mobs. Mobs can be blacklisted via an entitiy tag."]
			new: ["The Creature Catcher allows for the transport of mobs. Mobs can be blacklisted via an entity tag."]
		}
		quest.4D98D2123BD5BFB3.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Mines adjacent logs all at once, note will increase time taken to break when mining multipul logs."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Mines adjacent logs all at once, note will increase time taken to break when mining multiple logs."
			]
		}
		quest.25213DBA6E6CEDD2.quest_desc: {
			old: [
				"Shadowpulse Goo is the fourth and final tier of goo added by JDT and requires Ancient City and Warden materials to craft."
				""
				"Crafts Unlocked:"
				"- Eclipse Alloy"
				"- Eclipse Ember"
			]
			new: [
				"Shadowpulse Goo is the fourth and final tier of goo added by JDT and requires Ancient City and Warden materials to craft."
				""
				"Crafts Unlocked:"
				"- Eclipse Alloy"
				"- Eclipse Ember"
				"- Time Crystal"
			]
		}
		quest.27FD46A8C958D259.quest_desc: {
			old: ["Totem of Death Recall is a one time use time that allows a player to teleport back to thier location of death."]
			new: ["Totem of Death Recall is a one time use time that allows a player to teleport back to their location of death."]
		}
		quest.7305EE0F7D73C231.quest_desc: {
			old: ["Blank Upgrades are the base of all abilities. Abilities are seperated into two types, passive and active.\\n\\nPassive abilities require no active input by the player to work, however Active abilities only work when triggered by a keybind players set in the configuration menu, also active abilities consume durability/power when used. When installed on higher tier armor Active abilities have reduced cooldowns and Passived abilities have greater effects.\\n\\nThe smithing table is used to apply upgrades to JDT tools and armor. Holding shift when hovering over JDT tools or armor shows what upgrades are valid."]
			new: ["Blank Upgrades are the base of all abilities. Abilities are separated into two types, passive and active.\\n\\nPassive abilities require no active input by the player to work, however Active abilities only work when triggered by a keybind players set in the configuration menu, also active abilities consume durability/power when used. When installed on higher tier armor Active abilities have reduced cooldowns and Passived abilities have greater effects.\\n\\nThe smithing table is used to apply upgrades to JDT tools and armor. Holding shift when hovering over JDT tools or armor shows what upgrades are valid."]
		}
		quest.17C4F6EC1AFBC3AA.quest_desc: {
			old: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				"Highlights nearby mobs with particals when activated."
			]
			new: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				"Highlights nearby mobs with particles when activated."
			]
		}
		quest.46EE2F9818F8D1D9.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automaticly clears any blocks affected by gravity directly above the block mined."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automatically clears any blocks affected by gravity directly above the block mined."
			]
		}
		quest.70BF85E2D235BAD5.quest_desc: {
			old: ["Dropping Voidflame Coal into Blaze Ember Fuel will create Unrefined Voidflame Fuel. Perfoming Goo Spread with Tier Three goo or higher will convert Unrefined Voidflame Fuel into Voidflame Fuel."]
			new: ["Dropping Voidflame Coal into Blaze Ember Fuel will create Unrefined Voidflame Fuel. Performing Goo Spread with Tier Three goo or higher will convert Unrefined Voidflame Fuel into Voidflame Fuel."]
		}
		quest.61213012615619C5.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automaticly smokes items dropped by kills."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automatically smokes items dropped by kills."
			]
		}
		quest.517F0135926B15EE.quest_desc: {
			old: ["All simple machines come with redstone controll, and some come with filtering."]
			new: ["All simple machines come with redstone control, and some come with filtering."]
		}
		quest.1EA02BA24AF02256.quest_desc: {
			old: ["Eclipse Alloy Templetes are used to upgrade Celestigem armor and tools to Eclipse Alloy while retaining enchantments and installed upgrades."]
			new: ["Eclipse Alloy Templates are used to upgrade Celestigem armor and tools to Eclipse Alloy while retaining enchantments and installed upgrades."]
		}
		quest.2409EAD96CE3BDF7.quest_desc: {
			old: ["Blazegold Templetes are used to upgrade Ferricore armor and tools to Blazegold while retaining enchantments and installed upgrades."]
			new: ["Blazegold Templates are used to upgrade Ferricore armor and tools to Blazegold while retaining enchantments and installed upgrades."]
		}
		quest.25E915AE1FC53254.quest_desc: {
			old: ["Celestigem Templetes are used to upgrade Blazegold armor and tools to Celestigem while retaining enchantments and installed upgrades."]
			new: ["Celestigem Templates are used to upgrade Blazegold armor and tools to Celestigem while retaining enchantments and installed upgrades."]
		}
		quest.446A37C7FCDACF84.quest_desc: {
			old: ["Voidflame Coal is a new material added by JDT. Voidflame is aquired by performing Goo Spread on Blaze Ember Blocks using tier three goo or higher. Voidflame Coal Ore is affected by fortune."]
			new: ["Voidflame Coal is a new material added by JDT. Voidflame is acquired by performing Goo Spread on Blaze Ember Blocks using tier three goo or higher. Voidflame Coal Ore is affected by fortune."]
		}
		quest.5EE7D5DE07A83C7D.quest_desc: {
			old: ["&lAbility Type:&r Active\\n\\n&lAbility Function:&r\\n\\nHighlights nearby ores with green particals when activated.\\n\\n&4&lNOTE THIS ABILITY HAS BEEN DISABLED.&r&f"]
			new: ["&lAbility Type:&r Active\\n\\n&lAbility Function:&r\\n\\nHighlights nearby ores with green particles when activated.\\n\\n&4&lNOTE THIS ABILITY HAS BEEN DISABLED.&r&f"]
		}
		quest.4B3F20E5C7E3BCFB.quest_desc: {
			old: ["Primal Coal is a new material added by JDT. Primal Coal is aquired by performing Goo Spread on Coal Blocks using tier one goo or higher. Primal Coal Ore is affected by fortune."]
			new: ["Primal Coal is a new material added by JDT. Primal Coal is acquired by performing Goo Spread on Coal Blocks using tier one goo or higher. Primal Coal Ore is affected by fortune."]
		}
		quest.2D86D4403E0F4EB9.quest_desc: {
			old: [
				"Blazegold is a new material added by JDT. Blazegold is aquired by performing Goo Spread on Gold Blocks using tier two goo or higher. Blazegold Ore is affected by fortune."
				""
				"Blazegold grants the intrinsic ability of Lava Repair to tools and Armor. Lava Repair, repairs the tool/armor when dropped into a lava source block, converting the source block into obsidian in exchange for repairing the tool/armor."
			]
			new: [
				"Blazegold is a new material added by JDT. Blazegold is acquired by performing Goo Spread on Gold Blocks using tier two goo or higher. Blazegold Ore is affected by fortune."
				""
				"Blazegold grants the intrinsic ability of Lava Repair to tools and Armor. Lava Repair, repairs the tool/armor when dropped into a lava source block, converting the source block into obsidian in exchange for repairing the tool/armor."
			]
		}
		quest.7B9486981786AC47.quest_desc: {
			old: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"Permantly removes the ai of nearby mobs, due to the power cost it can only affect five mobs at max per activation, has a very long cooldown."
			]
			new: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"Permanently removes the ai of nearby mobs, due to the power cost it can only affect five mobs at max per activation, has a very long cooldown."
			]
		}
		quest.636854555AD75DC3.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automaticly teleports item drops to the inventory bound to the tool. Shift Right Clicking the tool on an inventory binds it. Note when on a JDT hoe items dropped by the auto harvest ability of the voidshimmer / shadowpulse farmland are teleported to the bound inventory, also right clicking voidshimmer / shadowpulse farmland will re-bind them if the bound inventory of the tool has been changed."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automatically teleports item drops to the inventory bound to the tool. Shift Right Clicking the tool on an inventory binds it. Note when on a JDT hoe items dropped by the auto harvest ability of the voidshimmer / shadowpulse farmland are teleported to the bound inventory, also right clicking voidshimmer / shadowpulse farmland will re-bind them if the bound inventory of the tool has been changed."
			]
		}
		quest.5BD5737703F3F077.quest_desc: {
			old: ["Ferricore is a new material added by JDT. Ferricore is aquired by performing Goo Spread on Iron Blocks using tier one goo or higher. Ferricore Ore is affected by fortune."]
			new: ["Ferricore is a new material added by JDT. Ferricore is acquired by performing Goo Spread on Iron Blocks using tier one goo or higher. Ferricore Ore is affected by fortune."]
		}
		quest.3D9964CB0440DD5A.quest_desc: {
			old: ["Dropping Blaze Ember into Polymorphic Fluid will create Unrefined Blaze Ember Fuel. Perfoming Goo Spread with Tier Two goo or higher will convert Unrefined Blaze Ember Fuel into Blaze Ember Fuel."]
			new: ["Dropping Blaze Ember into Polymorphic Fluid will create Unrefined Blaze Ember Fuel. Performing Goo Spread with Tier Two goo or higher will convert Unrefined Blaze Ember Fuel into Blaze Ember Fuel."]
		}
		quest.3CBB78C9B8D3665E.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Reduces the dectection range of hostile mobs."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Reduces the detection range of hostile mobs."
			]
		}
		quest.09D2137B4F42006E.quest_desc: {
			old: ["Eclipse Ember is a new material added by JDT. Eclipse Ember is aquired by performing Goo Spread on Voidflame Coal Blocks using tier four goo. Eclipse Ember Ore is affected by fortune."]
			new: ["Eclipse Ember is a new material added by JDT. Eclipse Ember is acquired by performing Goo Spread on Voidflame Coal Blocks using tier four goo. Eclipse Ember Ore is affected by fortune."]
		}
		quest.171DB70D0D19A942.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automaticly smelts items dropped from mined blocks."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Automatically smelts items dropped from mined blocks."
			]
		}
		quest.242F74010488F261.quest_desc: {
			old: ["The Fuel Canister is an item that allows for more efficent use of fuel. It can store 50,000 fuel, each burnable item has a different fuel value depending on the amount of items smelted. One fuel is enough to smelt one item."]
			new: ["The Fuel Canister is an item that allows for more efficient use of fuel. It can store 50,000 fuel, each burnable item has a different fuel value depending on the amount of items smelted. One fuel is enough to smelt one item."]
		}
		quest.5F5120451BA5B2FE.quest_desc: {
			old: ["Advanced machines have the same capabilities as their simple varients with the addition of configurable working area, more filter slots and requiring power."]
			new: ["Advanced machines have the same capabilities as their simple variants with the addition of configurable working area, more filter slots and requiring power."]
		}
		quest.454662617304E299.quest_desc: {
			old: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Allows the player to walk though block. There is a block tag to blacklist blocks from being able to be phased through."
			]
			new: [
				"&lAbility Type:&r Passive"
				""
				"&lAbility Function:&r"
				""
				"Allows the player to walk though blocks when applied to leggings. There is a block tag to blacklist blocks from being able to be phased through."
				"When applied to a bow, allows arrows to phase through walls."
			]
		}
		quest.49EF8A4346AEF582.quest_desc: {
			old: ["Dropping Eclipse Ember into Voidflame Fuel will create Unrefined Eclipse Ember Fuel. Perfoming Goo Spread with Tier Four goo will convert Unrefined Eclipse Ember Fuel into Eclipse Ember Fuel."]
			new: ["Dropping Eclipse Ember into Voidflame Fuel will create Unrefined Eclipse Ember Fuel. Performing Goo Spread with Tier Four goo will convert Unrefined Eclipse Ember Fuel into Eclipse Ember Fuel."]
		}
		quest.5A1AB1AD7DEFDD9A.quest_desc: {
			old: [
				"Valid Upgrades:"
				"- Invulnerability"
				"- Extinguish"
				"- Elytra"
				"- Death Protection"
				"- Flight"
				"- Lava Immunity"
			]
			new: [
				"Valid Upgrades:"
				"- Invulnerability"
				"- Extinguish"
				"- Elytra"
				"- Death Protection"
				"- Flight"
				"- Lava Immunity"
				"- Time Protection"
			]
		}
		quest.0FAF274ADA65B26A.quest_desc: {
			old: ["Portal Fluid is a mysterious green fluid vital in the opertaion of the Advanced Portal Gun.\\n\\nDropping Portal Fluid Catalyst into Polymorphic Fluid will create Unstable Portal Fluid BUT Unstable Portal Fluid can only exist in the End. Performing Goo Spread with Tier Three goo or higher will convert Unstable Portal Fluid into Portal Fluid."]
			new: ["Portal Fluid is a mysterious green fluid vital in the operation of the Advanced Portal Gun.\\n\\nDropping Portal Fluid Catalyst into Polymorphic Fluid will create Unstable Portal Fluid BUT Unstable Portal Fluid can only exist in the End. Performing Goo Spread with Tier Three goo or higher will convert Unstable Portal Fluid into Portal Fluid."]
		}
		quest.079A415488A32076.quest_desc: {
			old: ["Blaze Ember is a new material added by JDT. Blaze Ember is aquired by performing Goo Spread on Primal Coal Blocks using tier two goo or higher. Blaze Ember Ore is affected by fortune."]
			new: ["Blaze Ember is a new material added by JDT. Blaze Ember is acquired by performing Goo Spread on Primal Coal Blocks using tier two goo or higher. Blaze Ember Ore is affected by fortune."]
		}
		quest.40C5C355B6DA1893.quest_desc: {
			old: ["The Pocket Generator is a handheld generator that uses burnable items to charge items and tools in the player's inventory, the Pocket Generator is compatable with the Fuel Canister."]
			new: ["The Pocket Generator is a handheld generator that uses burnable items to charge items and tools in the player's inventory, the Pocket Generator is compatible with the Fuel Canister."]
		}
		quest.1E0C6409B2573CCA.quest_desc: {
			old: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"An upgraded version of Ground Stomp that repells and slows nearby mobs, has a cooldown."
			]
			new: [
				"&lAbility Type:&r Active"
				""
				"&lAbility Function:&r"
				""
				"An upgraded version of Ground Stomp that repels and slows nearby mobs, has a cooldown."
			]
		}
		quest.4F9932477EDDCB8E.quest_desc: {
			old: ["The Advanced Portal Gun is the upgraded version of the Portal Gun that requres both power and portal fluid to operate. Unlike the Portal Gun the Adavanced Portal Gun allows the player to teleport between locations that have been encoded. Using \"V\" (default keybind) the menu used to encode and select desinations for teleportion."]
			new: ["The Advanced Portal Gun is the upgraded version of the Portal Gun that requires both power and portal fluid to operate. Unlike the Portal Gun the Advanced Portal Gun allows the player to teleport between locations that have been encoded. Using \"V\" (default keybind) the menu used to encode and select destinations for teleportation."]
		}
		quest.5D4E51471F3939E0.quest_desc: {
			old: [
				"Abilites:"
				"- Air Burst: Launches player in the direction they are facing consuming durability in the progress, higher tier wands launch the player a greater distance. Note the player won't take fall damage as long as they are holding the wand."
			]
			new: [
				"Abilities:"
				"- Air Burst: Launches player in the direction they are facing consuming durability in the progress, higher tier wands launch the player a greater distance. Note the player won't take fall damage as long as they are holding the wand."
			]
		}
	}
	"chapters/basic_armor.snbt": {
		quest.19F58E291A543228.quest_desc: {
			old: ["&eGold&r version of &d&lArs&r Armors!"]
			new: [
				"&eGold&r version of &d&lArs&r Armors!"
				""
				"It is a &5magic&r armor set with very low base defense but the greatest potential for &5magical&r upgrades. Unlike the other armor sets, it cannot resist much damage but in drastically increases your spell power.\\n\\nMaybe you don't even need mending for this one..."
			]
		}
		quest.243008D4DCD789D0.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_wild.png width:100 height:150 align:center}"]
			new: [
				"Can also be forged by Wild Spirits"
				"{image:atm:textures/questpics/basicarmor/armor_wild.png width:100 height:150 align:center}"
			]
		}
		quest.19F58E291A543228.title: {
			old: "&5Sorceror's Outfit"
			new: "&5Sorcerer's Outfit"
		}
		quest.1E3E688B3B52C4D2.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_raiser.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Horde Silverfish"
				"{image:atm:textures/questpics/basicarmor/armor_raiser.png width:100 height:150 align:center}"
			]
		}
		quest.3AE0198177A8E91B.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_coast.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Elder Guardians"
				"{image:atm:textures/questpics/basicarmor/armor_coast.png width:100 height:150 align:center}"
			]
		}
		quest.65E733AACBE62EDB.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_ward.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Wardens"
				"{image:atm:textures/questpics/basicarmor/armor_ward.png width:100 height:150 align:center}"
			]
		}
		quest.3ABE7074E500494D.title: {
			old: "&7Steel Armor"
			new: "&5&lMekanism&r &7Steel Armor"
		}
		quest.3EA3A6414AB8A39C.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_flow.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Strong Breezes"
				"{image:atm:textures/questpics/basicarmor/armor_flow.png width:100 height:150 align:center}"
			]
		}
		quest.5865951E4F81C91F.quest_desc: {
			old: ["&7Osmium&r + &6Glowstone&r = &eRefined Glowstone&r!"]
			new: [
				"&7Osmium&r + &6Glowstone&r = &eRefined Glowstone&r!\\n"
				"It's &7tougher&r."
			]
		}
		quest.62161BDE9AAAA4BF.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_wayfinder.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Horde Silverfish"
				"{image:atm:textures/questpics/basicarmor/armor_wayfinder.png width:100 height:150 align:center}"
			]
		}
		quest.1245126B4338C019.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_vex.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Evokers"
				"{image:atm:textures/questpics/basicarmor/armor_vex.png width:100 height:150 align:center}"
			]
		}
		quest.351159C55159C316.quest_subtitle: {
			old: "End City and End Ships"
			new: "End City Chests"
		}
		quest.338BD467EBE6EE1F.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_sentry.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Evokers"
				"{image:atm:textures/questpics/basicarmor/armor_sentry.png width:100 height:150 align:center}"
			]
		}
		quest.1CC627D3FB348C89.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_shaper.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Horde Silverfish"
				"{image:atm:textures/questpics/basicarmor/armor_shaper.png width:100 height:150 align:center}"
			]
		}
		quest.5C83D5CDD980FD9A.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_snout.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Hoglins"
				"{image:atm:textures/questpics/basicarmor/armor_snout.png width:100 height:150 align:center}"
			]
		}
		quest.34D14B807A2DAC0F.quest_desc: {
			old: ["You think &5&lMekanism&r and &l&7Modern Industrialization&r can have all the fun? \\n\\nThis &5Quantum Armor&r has default stats similar to &cNetherite Armor&r but, like the &aMekaSuit&r it can use Energy as a shield. \\nIt also has upgrades which can be installed to make you even more powerful! Like Flight, Night Vision, and even the ability to recharge. \\n\\nBut the best part is that it can Linked to your Storage System! Then, you can automatically take Energy out from it and take out any Item from it no where you are. "]
			new: ["You think &5&lMekanism&r and &l&7Modern Industrialization&r can have all the fun? \\n\\nThis &5Quantum Armor&r has default stats similar to &cNetherite Armor&r but, like the &aMekaSuit&r it can use Energy as a shield. \\nIt also has upgrades which can be installed to make you even more powerful! Like Flight, Night Vision, and even the ability to recharge. \\n\\nBut the best part is that it can Linked to your Storage System! Then, you can automatically take Energy out from it and take out any Item from it no matter where you are.\\n\\nFurthermore, wearing the full set can prevent &aRadiation&r from killing you."]
		}
		quest.76CDF08465700AA2.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_silent.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Wardens"
				"{image:atm:textures/questpics/basicarmor/armor_silent.png width:100 height:150 align:center}"
			]
		}
		quest.4B9C54DA5CB6D5C9.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_host.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Horde Silverfish"
				"{image:atm:textures/questpics/basicarmor/armor_host.png width:100 height:150 align:center}"
			]
		}
		quest.729DCB919A92B735.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_bolt.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Breezes"
				"{image:atm:textures/questpics/basicarmor/armor_bolt.png width:100 height:150 align:center}"
			]
		}
		quest.0F1D6F4729CC38F3.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_rib.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Hunt Wither Skeletons"
				"{image:atm:textures/questpics/basicarmor/armor_rib.png width:100 height:150 align:center}"
			]
		}
		quest.351159C55159C316.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_spire.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Shulkers"
				"{image:atm:textures/questpics/basicarmor/armor_spire.png width:100 height:150 align:center}"
			]
		}
		quest.28408BFAA54E4FC6.quest_desc: {
			old: ["&7Leather Armor&r is the worst Armor set you can get. \\n\\nThat is mostly because &c&lMojang&r expected you to get it before any other. \\n\\nI almost never get it though because I struggle to find that many &8C&fo&8w&fs&r, sorry &c&lMojang&r!"]
			new: ["&7Leather Armor&r is the worst vanilla Armor set you can get. \\n\\nThat is mostly because &c&lMojang&r expected you to get it before any other. \\n\\nI almost never get it though because I struggle to find that many &8C&fo&8w&fs&r, sorry &c&lMojang&r!"]
		}
		quest.2EAA6BE598C83F24.quest_desc: {
			old: ["&d&lArs Elemental&r &3Water Armor&r!"]
			new: [
				"&d&lArs Elemental&r &3Water Armor!\\n"
				"This boosts &3Water&r glyphs.\\n\\nIt reduces damage from &3Water&r-based sources.\\n\\nConverts some incoming &3Water&r-based damage into mana when the full set is worn."
			]
		}
		quest.7C1D407CF67786F6.quest_desc: {
			old: ["&d&lArs Elemental&r Air Armor!"]
			new: [
				"&d&lArs Elemental&r &eAir Armor&r!\\n"
				"Empowers &eAir&r glyphs, which can be useful for lightning and mobility spells like Leap.\\n\\nReduces damage from &eAir&r-based sources.Converts some incoming &eAir&r-based damage into mana when the full set is worn."
			]
		}
		quest.68DABFFB6B3E1A57.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_eye.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Endermen"
				"{image:atm:textures/questpics/basicarmor/armor_eye.png width:100 height:150 align:center}"
			]
		}
		quest.0ABB2264CBB82470.quest_desc: {
			old: ["Iron Armor of &d&lArs&r Armor."]
			new: [
				"Iron Armor of &d&lArs&r Armor.\\n"
				"The &5Arcanist&r set is one of three primary magical armor types in the base &5Ars Nouveau&r mod, alongside the &5Sorcerer&r and &cBattlemage&r sets.\\n\\nIt provides a moderate number of slots for magical threads, which grant special perks and abilities. It is more versatile than the &cBattlemage&r armor but has fewer, less powerful slots than the &5Sorcerer's&r armor. "
			]
		}
		quest.79D3055DE0EEA6B0.quest_desc: {
			old: ["&d&lArs Elemental&r &cFire Armor&r!"]
			new: [
				"&d&lArs Elemental&r &cFire Armor&r!\\n"
				"This set empowers &cFire&r glyphs, making fire-based spells more potent.\\n\\nIt provides resistance to &cFire&r damage, with a higher resistance when the full set is worn.\\n\\nIt also converts some incoming &cFire&r-based damage into mana when the full set is worn."
			]
		}
		quest.2E0F82F7E1B74033.quest_desc: {
			old: ["&d&lArs Elemental&r &2Earth Armor&r!"]
			new: [
				"&d&lArs Elemental&r &2Earth Armor&r!\\n"
				"It empowers &2Earth&r glyphs, increasing the effectiveness of earth and poison-based spells.\\n\\nIt reduces damage from &2Earth&r-based sources.\\n\\nIt also converts some incoming &2Earth&r-based damage into mana when the full set is worn."
			]
		}
		quest.66C21934DAFFAC7F.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_tide.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Possessed Elder Guardians"
				"{image:atm:textures/questpics/basicarmor/armor_tide.png width:100 height:150 align:center}"
			]
		}
		quest.39796D8EE440F318.quest_desc: {
			old: ["{image:atm:textures/questpics/basicarmor/armor_dune.png width:100 height:150 align:center}"]
			new: [
				"Can also be obtained from Wild Horde Husks"
				"{image:atm:textures/questpics/basicarmor/armor_dune.png width:100 height:150 align:center}"
			]
		}
	}
	"chapters/basic_power.snbt": {
		quest.1409C17773B6A131.quest_desc: {
			old: ["All Upgrades increase the amount the &e&lPipez&r move but each grant more options to use with the &e&lPipe&r. \\n\\nBasic Upgrade allows Redstone Activation with &e&lPipez&r.\\n\\nImproved Upgrade allows you to change distribution either:Closest First, Farthest First, Round-Robin, or Random.\\n\\nAdvanced Upgrade gives you option to add Filters.\\n\\nUltimate doesn't grant anything new it just moves a lot!"]
			new: ["All Upgrades increase the amount the &e&lPipez&r move and also grant more options to use with the &e&lPipe&r. \\n\\nBasic Upgrade allows Redstone Activation with &e&lPipez&r, to change distribution either:Closest First, Farthest First, Round-Robin, or Random, and to add Filters.\\n\\nImproved, Advanced, and Ultimate upgrades don't grant anything new they just move more!"]
		}
		quest.35ABB0DEE70DF7FD.quest_desc: {
			old: ["Believe it or not, the &aPowah&r mod has some great options for getting... powwe.\\n\\nMake sure to check out the &cPowah&r qyest chapter to learn more!"]
			new: ["Believe it or not, the &aPowah&r mod has some great options for getting...power.\\n\\nMake sure to check out the &cPowah&r quest chapter to learn more!"]
		}
	}
	"chapters/create.snbt": {
		quest.5DC892BA79EB52EC.quest_desc: {
			old: ["The &6Mixer&r can do quite a few different Recipes but all will need a &8Basin&r below it! \\n\\nWe can &6Mix&r, this combines &bLiquids&f and &eItems&f into new &eItems&r. Like Baking! \\n\\n&6Brewing&r can combine the right &bLiquids &fand &eItems&r to make Liquid Potions. These can then be scooped out into Empty Bottles to get Potions. You'll need Heat from a &cBlaze Burner&r to &6Brew&r though. \\n\\nLast is &6Automated Shapeless Crafting&r. To the normal Player this might be a confusing statement but trust me it ain't that bad. &6Shapeless Crafting&r is a Recipe that can be made with the ingrediants in any pattern. \\n\\nLike Dying Wool, the Dye and Wool can be anywhere in the Crafting Table. Or even Silent Gear parts and patterns!"]
			new: ["The &6Mixer&r can do quite a few different Recipes but all will need a &8Basin&r below it! \\n\\nWe can &6Mix&r, this combines &bLiquids&f and &eItems&f into new &eItems&r. Like Baking! \\n\\n&6Brewing&r can combine the right &bLiquids &fand &eItems&r to make Liquid Potions. These can then be scooped out into Empty Bottles to get Potions. You'll need Heat from a &cBlaze Burner&r to &6Brew&r though. \\n\\nLast is &6Automated Shapeless Crafting&r. To the normal Player this might be a confusing statement but trust me it ain't that bad. &6Shapeless Crafting&r is a Recipe that can be made with the ingredients in any pattern. \\n\\nLike Dying Wool, the Dye and Wool can be anywhere in the Crafting Table. Or even Silent Gear parts and patterns!"]
		}
		quest.3314FBC4FEAE1D08.quest_desc: {
			old: ["&6Deployer&r is a very fun &6Machine&r for poking! \\n\\nBy poking, I mostly mean &eItem Interactions&r that we can preform. Place an &eItem&r into the &6Deployer Hand&r, and then give it &dRotational Power&r. It will then place the &eItem&r into the Block on a &eDepot&f or &eBelt&r below. \\n\\nThis will mimick many actions that we can do, like adding &6Wax&r to &cCopper&r. \\n\\nYou'll most likely use it for &8Andesite&r/&cCopper&r/&eBrass&r Casings and &4Polished Rose Quartz&r."]
			new: ["&6Deployer&r is a very fun &6Machine&r for poking! \\n\\nBy poking, I mostly mean &eItem Interactions&r that we can preform. Place an &eItem&r into the &6Deployer Hand&r, and then give it &dRotational Power&r. It will then place the &eItem&r into the Block on a &eDepot&f or &eBelt&r below. \\n\\nThis will mimic many actions that we can do, like adding &6Wax&r to &cCopper&r. \\n\\nYou'll most likely use it for &8Andesite&r/&cCopper&r/&eBrass&r Casings and &4Polished Rose Quartz&r."]
		}
		quest.0F16498769DFB3B0.quest_desc: {
			old: ["What will we need all that &8Andesite&r for? We'll need &8Andesite Alloys&r! \\n\\n&8Andesite Alloys&r are made by combining 2 &8Andesite&r with either 2 &7Iron Nuggets&r or 2 &7Zinc Nuggets&r. \\n\\n&8Andesite Alloys&r don't do much on their own, rather they are the Crafting Ingrediant for almost all Machines and Items. So yeah, we'll need a few."]
			new: ["What will we need all that &8Andesite&r for? We'll need &8Andesite Alloys&r! \\n\\n&8Andesite Alloys&r are made by combining 2 &8Andesite&r with either 2 &7Iron Nuggets&r or 2 &7Zinc Nuggets&r. \\n\\n&8Andesite Alloys&r don't do much on their own, rather they are the Crafting Ingredient for almost all Machines and Items. So yeah, we'll need a few."]
		}
		quest.16B0C1F7B951C19D.quest_desc: {
			old: ["Now we have our &ePackager&r we can now have &ePackages&r! \\n\\nThere is 4 varients but that doesn't change anything with them besides apperance. It is entirely random which one you get. \\n\\n&ePackages&r are &eItems&r and when Placed on the Ground will become Entities. You can Right Click them after they were Placed to Pick them up, or Break them to get the &eItems&r out. You can also move them like any other Entity! \\n\\n&ePackages&r can also be used to interact with other &6Machines&r. Like being placed on &8Chain Conveyors&f or &eBelts&r!"]
			new: ["Now we have our &ePackager&r we can now have &ePackages&r! \\n\\nThere is 4 variants but that doesn't change anything with them besides appearance. It is entirely random which one you get. \\n\\n&ePackages&r are &eItems&r and when Placed on the Ground will become Entities. You can Right Click them after they were Placed to Pick them up, or Break them to get the &eItems&r out. You can also move them like any other Entity! \\n\\n&ePackages&r can also be used to interact with other &6Machines&r. Like being placed on &8Chain Conveyors&f or &eBelts&r!"]
		}
		quest.12274935C3D20C74.quest_desc: {
			old: ["Like the entirity of Building Tips in &6&lATM10&r, I can't teach you how to design your &5Train&r... but I can give Tips! \\n\\nThere is tons of different Building Blocks you can use, lots of the &6&lCreate&r Casings look clean and Concretes can help give a more slick look. \\n\\nYou can also use Doors and Trapdoors within the &5Train&r which can also be used when the &5Train&r is moving. \\n\\nWhat about making it look pretty? Well Stairs, Slabs, and Trapdoors help give Shape to it as well as the Flywheel or &dCogs&r give nice round edges. \\n\\nHeck you can even put a Campfire on it to make a Steam Engine!"]
			new: ["Like the entirety of Building Tips in &6&lATM10&r, I can't teach you how to design your &5Train&r... but I can give Tips! \\n\\nThere is tons of different Building Blocks you can use, lots of the &6&lCreate&r Casings look clean and Concretes can help give a more slick look. \\n\\nYou can also use Doors and Trapdoors within the &5Train&r which can also be used when the &5Train&r is moving. \\n\\nWhat about making it look pretty? Well Stairs, Slabs, and Trapdoors help give Shape to it as well as the Flywheel or &dCogs&r give nice round edges. \\n\\nHeck you can even put a Campfire on it to make a Steam Engine!"]
		}
		quest.57A18F2E51952EB8.quest_desc: {
			old: ["&5Postboxes&r will use Addresses and &5Trains&r to deliver &ePackages&r! \\n\\nFirst, &ePackages&r can be held on &5Trains&r with &eDepots&r! Obviously the &eDepot&r needs to be connected to the &5Train &fvia &aGlue&r. \\n\\nNext, we can assign the &5Postbox&r to a &5Train Station&r by Right Clicking the &5Train Station&r wtih the &5Postbox&r in Hand. \\n\\nWe can then place the &5Postbox&r nearby and when a &5Train &farrives at the &5Station&r they will interact with the &5Postbox&r. \\n\\nIn the &5Postbox's&r GUI we can change its Address, which will effect whether &ePackages&r are delivered or sent from it. If the Address of the &ePackage&r matches the Address of the &5Postbox&r, it will be sent to the &5Postbox&r. If it doesn't match, it will go from the &5Postbox&r to your &5Train&r!"]
			new: ["&5Postboxes&r will use Addresses and &5Trains&r to deliver &ePackages&r! \\n\\nFirst, &ePackages&r can be held on &5Trains&r with &eDepots&r! Obviously the &eDepot&r needs to be connected to the &5Train &fvia &aGlue&r. \\n\\nNext, we can assign the &5Postbox&r to a &5Train Station&r by Right Clicking the &5Train Station&r with the &5Postbox&r in Hand. \\n\\nWe can then place the &5Postbox&r nearby and when a &5Train &farrives at the &5Station&r they will interact with the &5Postbox&r. \\n\\nIn the &5Postbox's&r GUI we can change its Address, which will effect whether &ePackages&r are delivered or sent from it. If the Address of the &ePackage&r matches the Address of the &5Postbox&r, it will be sent to the &5Postbox&r. If it doesn't match, it will go from the &5Postbox&r to your &5Train&r!"]
		}
		quest.495B0CC178B4CFA9.quest_desc: {
			old: ["The &eBrass Funnel&r is placed and used similar to the &eAndesite Funnel&r. \\n\\nBut each side comes with new configs! \\n\\nThe Input Side will now come with a Filter option. Just place the &eItem&r in, and it will only take in that &eItem&r. \\n\\nThe Output Side will now come with a limit. You can Scroll to set a number from 1 to 64. You can also choose whether it will Output exactly that amount, or up to that amount. \\n\\nIf it is exactly that amout, it will wait until that amount is within the Inventory to Output it. If it is up to, it will keep Outputting &eItems&r until that number is reached."]
			new: ["The &eBrass Funnel&r is placed and used similar to the &eAndesite Funnel&r. \\n\\nBut each side comes with new configs! \\n\\nThe Input Side will now come with a Filter option. Just place the &eItem&r in, and it will only take in that &eItem&r. \\n\\nThe Output Side will now come with a limit. You can Scroll to set a number from 1 to 64. You can also choose whether it will Output exactly that amount, or up to that amount. \\n\\nIf it is exactly that amount, it will wait until that amount is within the Inventory to Output it. If it is up to, it will keep Outputting &eItems&r until that number is reached."]
		}
	}
	"chapters/basic_logistics.snbt": {
		quest.4C41FD926F31180B.quest_desc: {
			old: ["In order to move &2Items&r with &c&lLaserIO&r you'll need some &2Item Cards&r. \\n\\nSet one to Extract and put it on the side of the &cLaser Node&r you want to Import from. Then set the other to Insert and put it to the side you want the Items to Export to. \\n\\nThere are mutliple settings you can change with the Extract in order of where you want the Items to go if there's multiple places to Extract from. Round Robin will make it Extract items in an order instead of closest Inventory first."]
			new: ["In order to move &2Items&r with &c&lLaserIO&r you'll need some &2Item Cards&r. \\n\\nSet one to Extract and put it on the side of the &cLaser Node&r you want to Import from. Then set the other to Insert and put it to the side you want the Items to Export to. \\n\\nThere are multiple settings you can change with the Extract in order of where you want the Items to go if there's multiple places to Extract from. Round Robin will make it Extract items in an order instead of closest Inventory first."]
		}
		quest.046C417B2ADF3AA7.quest_desc: {
			old: ["Cards have their limits. Item Extration can only extract 8 items per Operation. Fluid Extract at only 5 Buckets. God knows with Chemical and Energy. \\n\\nThis is Modded &2&lMinecraft&r these limits won't suffice we need to Overclock them. \\n\\nThrow some Overclockers in the top right of the Card and it'll upgrade the cap they can transfer!"]
			new: ["Cards have their limits. Item Extraction can only extract 8 items per Operation. Fluid Extract at only 5 Buckets. God knows with Chemical and Energy. \\n\\nThis is Modded &2&lMinecraft&r these limits won't suffice we need to Overclock them. \\n\\nThrow some Overclockers in the top right of the Card and it'll upgrade the cap they can transfer!"]
		}
		quest.6A962535CD68713E.quest_desc: {
			old: ["&e&lPipez&r move more! \\n\\nAll Upgrades increase the amount the &e&lPipez&r move but each grant more options to use with the &e&lPipe&r. \\n\\nBasic Upgrade allows Redstone Activation with &e&lPipez&r.\\n\\nImproved Upgrade allows you to change distribution either:Closest First, Farthest First, Round-Robin, or Random.\\n\\nAdvanced Upgrade gives you option to add Filters.\\n\\nUltimate doesn't grant anything new it just moves a lot!"]
			new: ["&e&lPipez&r move more! \\n\\nAll Upgrades increase the amount the &e&lPipez&r move and also grant more options to use with the &e&lPipe&r. \\n\\nBasic Upgrade allows Redstone Activation with &e&lPipez&r, to change distribution either:Closest First, Farthest First, Round-Robin, or Random, and to add Filters.\\n\\nImproved, Advanced, and Ultimate upgrades don't grant anything new they just move more!"]
		}
	}
	"chapters/bounty_board.snbt": {
		quest.3813F5C1760C3A79.quest_desc: {
			old: ["Piglin Brutes being here might cause controversey but I consider them Minibosses. \\n\\nThey spawn in Bastions with regular Piglins but these are Hostile not Neutral. Personally I hate that, especially since if you hit them all Piglins will turn Hostile on you. \\n\\nThey have 50 Hearts and a Golden Axe to hit you. Usually Golden Axes barely do any damage, but when they use it, it is god somehow! \\n\\nThey drop nothing and act more like an obstacle for Bastions!"]
			new: ["Piglin Brutes being here might cause controversy but I consider them Minibosses. \\n\\nThey spawn in Bastions with regular Piglins but these are Hostile not Neutral. Personally I hate that, especially since if you hit them all Piglins will turn Hostile on you. \\n\\nThey have 50 Hearts and a Golden Axe to hit you. Usually Golden Axes barely do any damage, but when they use it, it is god somehow! \\n\\nThey drop nothing and act more like an obstacle for Bastions!"]
		}
		quest.2BD077EFE77B8EBB.quest_desc: {
			old: ["Zombies have different varients that spawn in other Biomes. "]
			new: ["Zombies have different variants that spawn in other Biomes. "]
		}
		quest.6827836C8E675A94.quest_desc: {
			old: ["Skeletons have different varients, like Zombies do!"]
			new: ["Skeletons have different variants, like Zombies do!"]
		}
	}
}
