{
  "name": "rooms:general",

  "rooms": [
    {"level": [0, 1, 2, 3], "frequency": "random", "type": "FIRE", "weight": 5},
    {"level": [0, 1, 2, 3], "frequency": "random", "type": "DARKHALL", "weight": 5},
    {"level": [0, 1, 2, 3], "frequency": "random", "type": "CORNER", "weight": 5},
    {"level": [0, 1, 2, 3], "frequency": "random", "type": "SLIME", "weight": 5}
  ]
}
