#General settings [general] #Default maximum power for jetboots #Range: > 0 defaultMaxPower = 1000000 #Cost per tick to use jetboots #Range: > 0 powerCost = 50 [leveling] #The base xp required to level up a levelable items #Range: > 100 baseLevelXp = 500 #The xp multiplier added ot the base xp required for each level #Range: 1.0 ~ 1.7976931348623157E308 levelXpMultiplier = 1.1 #How often in ticks the player can earn xp by flying with jetboots (Only for jetboots) #Range: 20 ~ 1200 ticksBetweenFlightXp = 80 #Xp awarded for flying with the jetboots #Range: 1 ~ 100 flightXp = 8 #Lower bound for xp awarded for taking damage #Range: 1.0 ~ 100.0 hurtXpMin = 3.0 #Modifier that the damage amount on hurt gets multiplied with #Will used in the following way, clamp(damage * modifier, min, max) #Gets added to all levelable armor #Range: 1.0 ~ 100.0 hurtXpModifier = 1.0 #Upper bound for xp awarded for taking damage #Range: 1.0 ~ 300.0 hurtXpMax = 10.0 #Lower bound for xp awarded for dealing damage #Range: 1.0 ~ 100.0 attackXpMin = 1.0 #Modifier that the damage amount on attack gets multiplied with #Will used in the following way, clamp(damage * modifier, min, max) #Gets added to The Godslayer #Range: 1.0 ~ 100.0 attackXpModifier = 1.0 #Upper bound for xp awarded for dealing damage #Range: 1.0 ~ 300.0 attackXpMax = 8.0 #Lower bound for xp awarded for flying with rocket boots #Range: 1 ~ 100 rocketXpMin = 1 #Modifier that the flight ticks gets multiplied with #Will used in the following way, clamp(ticks * modifier, min, max) #Gets added Rocket Boots #Range: 0.10000000149011612 ~ 10.0 rocketXpModifier = 0.10000000149011612 #Upper bound for xp awarded for flying with rocket boots #Range: 1 ~ 300 rocketXpMax = 15 #Does items become soulbound upon reaching 90% leveled up itemsBecomeSoulbound = true [leveling.helmet] #The max level of the helmet #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 helmetMaxLevel = 10 #The base damage reducation amount of the helmet #Range: 2.0 ~ 20.0 helmetBaseDamageReducation = 3.0 #The max damage reducation amount of the helmet #Range: 2.0 ~ 20.0 helmetMaxDamageReducation = 6.0 #The base toughness amount of the helmet #Range: 0.0 ~ 20.0 helmetBaseToughness = 0.0 #The max toughness amount of the helmet #Range: 0.0 ~ 20.0 helmetMaxToughness = 4.0 #The base knockback resistance amount of the helmet #Range: 0.0 ~ 20.0 helmetBaseKnockbackResistance = 0.0 #The max knockback resistance amount of the helmet #Range: 0.0 ~ 20.0 helmetMaxKnockbackResistance = 2.0 [leveling.jacket] #The max level of the jacket #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 jacketMaxLevel = 10 #The base damage reducation amount of the jacket #Range: 3.0 ~ 20.0 jacketBaseDamageReducation = 6.0 #The max damage reducation amount of the jacket #Range: 3.0 ~ 20.0 jacketMaxDamageReducation = 10.0 #The base toughness amount of the jacket #Range: 0.0 ~ 20.0 jacketBaseToughness = 0.0 #The max toughness amount of the jacket #Range: 0.0 ~ 20.0 jacketMaxToughness = 4.0 #The base knockback resistance amount of the jacket #Range: 0.0 ~ 20.0 jacketBaseKnockbackResistance = 0.0 #The max knockback resistance amount of the jacket #Range: 0.0 ~ 20.0 jacketMaxKnockbackResistance = 2.0 [leveling.pants] #The max level of the pants #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 pantsMaxLevel = 10 #The base damage reducation amount of the pants #Range: 2.0 ~ 20.0 pantsBaseDamageReducation = 5.0 #The max damage reducation amount of the pants #Range: 2.0 ~ 20.0 pantsMaxDamageReducation = 8.0 #The base toughness amount of the pants #Range: 0.0 ~ 20.0 pantsBaseToughness = 0.0 #The max toughness amount of the pants #Range: 0.0 ~ 20.0 pantsMaxToughness = 4.0 #The base knockback resistance amount of the pants #Range: 0.0 ~ 20.0 pantsBaseKnockbackResistance = 0.0 #The max knockback resistance amount of the pants #Range: 0.0 ~ 20.0 pantsMaxKnockbackResistance = 2.0 [leveling.jetboots] #The max level of the jetboots #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 jetbootsMaxLevel = 10 #The base damage reducation amount of the jetboots #Range: 2.0 ~ 20.0 jetbootsBaseDamageReducation = 2.0 #The max damage reducation amount of the jetboots #Range: 2.0 ~ 20.0 jetbootsMaxDamageReducation = 6.0 #The base toughness amount of the jetboots #Range: 0.0 ~ 20.0 jetbootsBaseToughness = 0.0 #The max toughness amount of the jetboots #Range: 0.0 ~ 20.0 jetbootsMaxToughness = 4.0 #The base knockback resistance amount of the jetboots #Range: 0.0 ~ 20.0 jetbootsBaseKnockbackResistance = 0.0 #The max knockback resistance amount of the jetboots #Range: 0.0 ~ 20.0 jetbootsMaxKnockbackResistance = 2.0 [leveling.rocketboots] #The max level of the rocketboots #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 rocketbootsMaxLevel = 3 #The base damage reducation amount of the rocketboots #Range: 2.0 ~ 20.0 rocketbootsBaseDamageReducation = 2.0 #The max damage reducation amount of the rocketboots #Range: 2.0 ~ 20.0 rocketbootsMaxDamageReducation = 4.0 #The base toughness amount of the rocketboots #Range: 0.0 ~ 20.0 rocketbootsBaseToughness = 0.0 #The max toughness amount of the rocketboots #Range: 0.0 ~ 20.0 rocketbootsMaxToughness = 2.0 #The base knockback resistance amount of the rocketboots #Range: 0.0 ~ 20.0 rocketbootsBaseKnockbackResistance = 0.0 #The max knockback resistance amount of the rocketboots #Range: 0.0 ~ 20.0 rocketbootsMaxKnockbackResistance = 0.0 #The base time that rocketboots can fly #Range: 20 ~ 300 rocketbootsBaseFlightTime = 100 #The max time that rocketboots can fly #Range: 50 ~ 400 rocketbootsMaxFlightTime = 150 [leveling.sword] #The max level of the sword #If set to 0 it will cause the max value to be applied when the item is crafted #Range: > 0 swordMaxLevel = 10 #The base attack damage of the sword #Range: 4.0 ~ 1.7976931348623157E308 swordBaseAttackDamage = 5.0 #The max attack damage of the sword #Range: 4.0 ~ 1.7976931348623157E308 swordMaxAttackDamage = 11.0 #The base attack speed modifier of the sword #Range: -2.4000000953674316 ~ -0.0 swordBaseAttackSpeed = -2.4000000953674316 #The max attack speed modifier of the sword #Range: -2.4000000953674316 ~ -0.0 swordMaxAttackSpeed = -1.600000023841858